Patedam
bd45cacc6c
Added the shader compiler to the fastbuild pipeline.
2026-01-09 14:07:36 -05:00
Patedam
9510951aee
Final port to fastbuild.
...
Support update of game.dll separately
Made some alias and stuff
still remains the shader compiler to add to the solution.
Solution is also generated by fbuild (nice)
2026-01-08 16:26:01 -05:00
Patedam
1137466472
Fastbuild all work for static linking
...
Need : Dll for game and lib to do hot reload
Need : static for release only
Way to compile only julietapp only shader app, only juliet.dll and game.dll
2026-01-07 19:46:12 -05:00
Patedam
f4c82f0fb3
Added support to DirectX Agility Sdk to enable shader model 6.6+ on windows 10.
2025-03-22 00:09:48 -04:00
Patedam
231fea81dd
Support utf8 codepoint in win32 console
2025-03-05 16:55:08 -05:00
Patedam
67528aaee1
- Various clang reformat
...
- Added shader compiler app (doing nothing)
- Various Project files changes
2025-03-01 11:01:42 -05:00
Patedam
051939f827
- Added basic filesystem method to get the base path of the app
...
- Added hot reload support of the game dll
- various changes and refactor
2025-02-23 20:37:44 -05:00
Patedam
d90a0bdf83
Added first pass on swap chain. Still needs Render Target View and various stuff.
...
+ Reformat all files
2025-02-09 22:19:17 -05:00
Patedam
85b0b5d30e
Added Game project that will contain the game + game framework
2025-02-01 21:05:13 -05:00
Patedam
fc5e09fab0
POC for entities.
2025-02-01 21:03:22 -05:00