- Various clang reformat

- Added shader compiler app (doing nothing)
- Various Project files changes
This commit is contained in:
2025-03-01 11:01:42 -05:00
parent 7c8f8a3bb1
commit 67528aaee1
19 changed files with 218 additions and 173 deletions

View File

@@ -72,7 +72,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>Juliet.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<AdditionalLibraryDirectories>$(SolutionDir)\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(SolutionDir)\lib\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
<ProgramDatabaseFile>$(OutDir)$(TargetName)_$(Random).pdb</ProgramDatabaseFile>
</Link>
</ItemDefinitionGroup>
@@ -94,12 +94,12 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(SolutionDir)\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(SolutionDir)\lib\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
<AdditionalDependencies>Juliet.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="game.cpp" />
<ClCompile Include="game.cpp"/>
<ClCompile Include="Entity\EntityManager.cpp"/>
</ItemGroup>
<ItemGroup>