Commit Graph
12 Commits
Author SHA1 Message Date
Patedam 4081539ee4 Using memory arena in the game that supports hot reload 2026-07-28 15:44:41 -04:00
Patedam b196641f18 made build system more agnostic to the projet it builds 2026-07-27 15:16:39 -04:00
Patedam b17960b0e4 generate project for easy editing 2026-07-23 12:37:47 -04:00
Patedam 45ef1134f7 Updating memory arena by hand because Gemini did something weird.
Added some os functions for memory handling.
Starting conversion to memory arena
2026-01-31 23:20:26 -05:00
Patedam 0788fdeb98 Upgraded MemoryArena to allow poping memory and creating an arena for a specific part and not pushing completely on the same stack.
Made with Gemini
+ Updates skills to have better agents.
2026-01-25 11:01:32 -05:00
Patedam a41a5e6b20 generated solution 2026-01-21 19:05:34 -05:00
Patedam 891c404889 Added debug renderer + imgui renderer
All code made by gemini with some help
2026-01-20 22:46:10 -05:00
Patedam 9510951aee Final port to fastbuild.
Support update of game.dll separately
Made some alias and stuff
still remains the shader compiler to add to the solution.
Solution is also generated by fbuild (nice)
2026-01-08 16:26:01 -05:00
Patedam 67528aaee1 - Various clang reformat
- Added shader compiler app (doing nothing)
- Various Project files changes
2025-03-01 11:01:42 -05:00
Patedam 051939f827 - Added basic filesystem method to get the base path of the app
- Added hot reload support of the game dll
- various changes and refactor
2025-02-23 20:37:44 -05:00
Patedam fc5e09fab0 POC for entities. 2025-02-01 21:03:22 -05:00
Patedam abec0f6ef2 Initial commit
Flemme
2025-01-08 19:55:38 -05:00