Patedam pushed to main at Patedam/Juliet 2026-08-09 18:04:51 -04:00
ee20c903b2 improved the shader of mesh renderer to make the global lighting better
Patedam pushed to main at Patedam/Juliet 2026-08-09 18:00:20 -04:00
e14931b27b Merge remote-tracking branch 'origin/main'
5bc4375265 Added way to set global light from game.
Compare 2 commits »
Patedam pushed to main at Patedam/Juliet 2026-08-09 17:59:43 -04:00
fb020d16e5 Some clean up in the mesh renderer
Patedam pushed to main at Patedam/Juliet 2026-08-09 17:21:01 -04:00
73aa4a846b Entity now can be linked to a mesh.
Patedam pushed to main at Patedam/Juliet 2026-08-09 16:43:41 -04:00
30ea435b87 First iteration of mesh assets
Patedam pushed to main at Patedam/Juliet 2026-08-09 15:48:59 -04:00
697579e72f Fixing adaptive incremental build.
Patedam pushed to main at Patedam/Juliet 2026-08-09 15:28:45 -04:00
7c18804df6 Fixing debug display with depth test enabled
Patedam pushed to main at Patedam/Juliet 2026-08-09 13:18:23 -04:00
430cf35345 build fix update
Patedam pushed to main at Patedam/Juliet 2026-08-09 13:18:08 -04:00
1a56c9e99c Added a debug controller
Patedam pushed to main at Patedam/Juliet 2026-08-09 11:32:11 -04:00
ae790f5a9e moved delta time computation to the HAL
Patedam pushed to main at Patedam/Juliet 2026-08-09 11:24:02 -04:00
d52c77a017 Support of IsKeyPressed that only trigger for the frame it is pressed on.
Patedam pushed to main at Patedam/Juliet 2026-08-09 09:54:47 -04:00
681267f445 removing old vcxproj that was forgotten
Patedam pushed to main at Patedam/Juliet 2026-08-08 23:28:41 -04:00
8582435f21 Shuffled stuff around to make it more efficient and remove redundancy
Patedam pushed to main at Patedam/Juliet 2026-08-08 23:06:35 -04:00
ab158e8b3d Merged all d3d12 files into one file
403e70b14d fixing random build issue
Compare 2 commits »
Patedam pushed to main at Patedam/Juliet 2026-08-08 18:05:58 -04:00
9de4fb5689 renaiming display_private.h to display_cpp.h
Patedam pushed to main at Patedam/Juliet 2026-08-08 14:07:28 -04:00
aa61f3e57c fix intellisnse when generating project
Patedam pushed to main at Patedam/Juliet 2026-08-08 13:06:20 -04:00
ba563ca642 moving project files into a separate folder.
Patedam pushed to main at Patedam/Juliet 2026-08-05 19:12:45 -04:00
6c7b7c0124 Removing debug code (put in #if 0 for now)
Patedam pushed to main at Patedam/Juliet 2026-08-04 21:24:48 -04:00
f122533f92 fixed build_game to use the adaptive build properly
Patedam pushed to main at Patedam/Juliet 2026-08-04 21:18:25 -04:00
cb2114daca Cleaned up build.bat to be more readable and easier to maintain