621 B
621 B
Juliet\src\Graphics\DebugDisplayRenderer
Source Files
- Source:
Juliet\src\Graphics\DebugDisplayRenderer.cpp
AI Description
This C++ component renders debug overlays (lines and sphere wireframes) using a shared GPU buffer split into two regions for depth-tested primitives and non-depth overlay data. It manages shader pipeline creation, vertex allocation up to ~450KB, and command rendering with view projection push constants per region within the Juliet graphics framework.
Symbols
Namespace Juliet::anonymous
Classes, Structs & Unions
struct DebugVertexstruct DebugDisplayState