This website requires JavaScript.
Explore
Help
Sign In
Patedam
/
Juliet
Watch
1
Star
0
Fork
0
You've already forked Juliet
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
431015f009d2f46154edd8f5dfde826eb451878e
Juliet
/
Assets
History
Patedam
a7947bfa17
Made MeshRenderer able to take a matrix transform for each mesh, and we are now able to draw 100 cubes.
...
Claude OPus helpes with implementation
2026-02-21 23:27:27 -05:00
..
compiled
Made MeshRenderer able to take a matrix transform for each mesh, and we are now able to draw 100 cubes.
2026-02-21 23:27:27 -05:00
source
Made MeshRenderer able to take a matrix transform for each mesh, and we are now able to draw 100 cubes.
2026-02-21 23:27:27 -05:00