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431015f009d2f46154edd8f5dfde826eb451878e
Juliet/Assets/compiled
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Patedam a7947bfa17 Made MeshRenderer able to take a matrix transform for each mesh, and we are now able to draw 100 cubes.
Claude OPus helpes with implementation
2026-02-21 23:27:27 -05:00
..
Debug.frag.dxil
Added:
2026-01-11 22:07:38 -05:00
Debug.vert.dxil
Made MeshRenderer able to take a matrix transform for each mesh, and we are now able to draw 100 cubes.
2026-02-21 23:27:27 -05:00
ImGui.frag.dxil
Made MeshRenderer able to take a matrix transform for each mesh, and we are now able to draw 100 cubes.
2026-02-21 23:27:27 -05:00
ImGui.vert.dxil
Made MeshRenderer able to take a matrix transform for each mesh, and we are now able to draw 100 cubes.
2026-02-21 23:27:27 -05:00
SolidColor.frag.dxil
Conversion to use Fastbuild + -Wall and warning as errors. WIP
2026-01-06 21:33:15 -05:00
Triangle.vert.dxil
Made MeshRenderer able to take a matrix transform for each mesh, and we are now able to draw 100 cubes.
2026-02-21 23:27:27 -05:00
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