Patedam
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ee20c903b2
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improved the shader of mesh renderer to make the global lighting better
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2026-08-09 18:04:46 -04:00 |
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Patedam
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446670bd29
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Various debug to check lighting
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2026-02-23 23:13:06 -05:00 |
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Patedam
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3277624ec2
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Support lighting using a graphics buffer that is kep open!
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2026-02-23 19:24:57 -05:00 |
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Patedam
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a781facd48
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Factorized Push Data
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2026-02-22 15:54:09 -05:00 |
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Patedam
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da203c80f3
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Finished first version of shader compiler. HLSL -> DXIL.
Submitting vertex and frag shader needed to display a triangle.
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2025-03-08 22:36:15 -05:00 |
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