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Patedam/Juliet
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215 Commits 1 Branch 0 Tags
615d36b09ca848acb04901a0ca0c996a07aa0687
Commit Graph
10 Commits
Author SHA1 Message Date
Patedam 615d36b09c Serialization : started to unify how to allocate entity whether its from MakeEntity or during deserialization. 2026-09-08 23:24:48 -04:00
Patedam a462575af4 ongoing refactor of serialization and various cleanup 2026-09-07 16:58:57 -04:00
Patedam 62e6284976 preparing serialization of entities 2026-09-06 12:08:31 -04:00
Patedam cb615091ca Improving entity manager and entity support for a simpler version, made some cleanup on the road to support serialization of world 2026-08-31 23:05:20 -04:00
Patedam 4180622d6a Removing named namespace from code base. 2026-08-22 21:39:21 -04:00
Patedam 5566f76a94 Cleaning game.cpp removing old test code.
Created static mesh entity
Created debug bar
2026-08-10 22:12:31 -04:00
Patedam 4081539ee4 Using memory arena in the game that supports hot reload 2026-07-28 15:44:41 -04:00
Patedam 5a22a172a6 Removed the old Memory Arena and converted all to the new one 2026-02-14 18:09:47 -05:00
Patedam d90a0bdf83 Added first pass on swap chain. Still needs Render Target View and various stuff.
+ Reformat all files
2025-02-09 22:19:17 -05:00
Patedam fc5e09fab0 POC for entities. 2025-02-01 21:03:22 -05:00
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