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Patedam/Juliet
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166 Commits 1 Branch 0 Tags
4dc14a04b3d4acc6d160ac1b317ad3835be9d73c
Commit Graph
7 Commits
Author SHA1 Message Date
Patedam 4081539ee4 Using memory arena in the game that supports hot reload 2026-07-28 15:44:41 -04:00
Patedam b196641f18 made build system more agnostic to the projet it builds 2026-07-27 15:16:39 -04:00
Patedam 4096e9d1ba Made build_system create the unity build itself, removing fastbuild dependency for that
fastbuild still used for generating solution
2026-07-23 19:41:52 -04:00
Patedam f471c447d8 converted build system to simpler C 2026-07-23 17:18:20 -04:00
Patedam 36c9ef132d updates build_system.cpp to be more independant 2026-07-23 16:44:42 -04:00
Patedam 6afd675846 no need to use juliet obj everywhere, compile the dll directly 2026-07-23 16:07:03 -04:00
Patedam 5843ec510c make build go fast 2026-07-23 14:09:52 -04:00
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