updates build_system.cpp to be more independant

This commit is contained in:
2026-07-23 16:44:42 -04:00
parent f31c9d4a6b
commit 36c9ef132d
2 changed files with 462 additions and 549 deletions
+71 -166
View File
@@ -3,16 +3,16 @@ setlocal enabledelayedexpansion
:: ------------------------------------------------------------------------------
:: Unity Build Script (misc/build.bat)
:: Step 1: Use FASTBuild to generate unity .cpp files directly in Intermediate/
:: Step 2: Invoke compiler directly on target unity files
:: Step 1: Generate build_plan.txt for all configurations
:: Step 2: Invoke build.exe to execute the plan
:: ------------------------------------------------------------------------------
set SCRIPT_DIR=%~dp0
cd /d "%SCRIPT_DIR%.."
set FBUILD=misc\fbuild.exe
set CHECK_TOOL=misc\build_check.exe
set CHECK_SRC=tools\build_check.cpp
set BUILD_TOOL=misc\build_system.exe
set BUILD_SRC=tools\build.cpp
set TARGET_JULIET=0
set TARGET_ROMEO=0
@@ -42,8 +42,6 @@ if !CONFIG_SPECIFIED! equ 0 set CONFIG_DEBUG=1& if !TARGET_SPECIFIED! equ 0 set
if !TARGET_SPECIFIED! equ 0 set TARGET_JULIET=1& set TARGET_GAME=1& set TARGET_ROMEO=1& set TARGET_SHADER=1
:start_build
if exist "Intermediate\built_outputs.tmp" del /f /q "Intermediate\built_outputs.tmp" >nul 2>&1
if not exist "%FBUILD%" (
echo [BUILD FAILED] Could not find %FBUILD%.
exit /b 1
@@ -61,87 +59,78 @@ if !ERRORLEVEL! neq 0 (
)
)
:: Check if build_check.exe needs to be compiled (missing, version changed, or source changed)
set CHECK_TOOL_VER=3
set NEED_RECOMPILE_CHECK_TOOL=0
if not exist "%CHECK_TOOL%" (
set NEED_RECOMPILE_CHECK_TOOL=1
:: Check if build.exe needs to be compiled (missing, version changed, or source changed)
set BUILD_TOOL_VER=4
set NEED_RECOMPILE_BUILD_TOOL=0
if not exist "%BUILD_TOOL%" (
set NEED_RECOMPILE_BUILD_TOOL=1
) else (
set "CURR_VER="
if exist "Intermediate\build_check.ver" (
for /f "usebackq delims=" %%I in ("Intermediate\build_check.ver") do set "CURR_VER=%%I"
if exist "Intermediate\build_tool.ver" (
for /f "usebackq delims=" %%I in ("Intermediate\build_tool.ver") do set "CURR_VER=%%I"
)
if not "!CURR_VER!"=="!CHECK_TOOL_VER!" set NEED_RECOMPILE_CHECK_TOOL=1
if not "!CURR_VER!"=="!BUILD_TOOL_VER!" set NEED_RECOMPILE_BUILD_TOOL=1
set "SRC_TIME="
for %%I in ("%CHECK_SRC%") do set "SRC_TIME=%%~tI"
for %%I in ("%BUILD_SRC%") do set "SRC_TIME=%%~tI"
set "STAMP_TIME="
if exist "Intermediate\build_check.stamp" (
for /f "usebackq delims=" %%I in ("Intermediate\build_check.stamp") do set "STAMP_TIME=%%I"
if exist "Intermediate\build_tool.stamp" (
for /f "usebackq delims=" %%I in ("Intermediate\build_tool.stamp") do set "STAMP_TIME=%%I"
)
if not "!SRC_TIME!"=="!STAMP_TIME!" set NEED_RECOMPILE_CHECK_TOOL=1
if not "!SRC_TIME!"=="!STAMP_TIME!" set NEED_RECOMPILE_BUILD_TOOL=1
)
if !NEED_RECOMPILE_CHECK_TOOL! equ 1 (
if exist "Intermediate\build_check.stamp" del /f /q "Intermediate\build_check.stamp"
if exist "Intermediate\build_check.ver" del /f /q "Intermediate\build_check.ver"
if exist "%CHECK_TOOL%" (
del /f /q "%CHECK_TOOL%" >nul 2>&1
if exist "%CHECK_TOOL%" (
echo [BUILD FAILED] Could not overwrite %CHECK_TOOL%. It may be in use by another process.
if !NEED_RECOMPILE_BUILD_TOOL! equ 1 (
if exist "Intermediate\build_tool.stamp" del /f /q "Intermediate\build_tool.stamp"
if exist "Intermediate\build_tool.ver" del /f /q "Intermediate\build_tool.ver"
if exist "%BUILD_TOOL%" (
del /f /q "%BUILD_TOOL%" >nul 2>&1
if exist "%BUILD_TOOL%" (
echo [BUILD FAILED] Could not overwrite %BUILD_TOOL%. It may be in use by another process.
exit /b 1
)
)
echo [BUILD] Compiling fast native helper tool [tools\build_check.cpp -^> misc\build_check.exe]...
%COMPILER% /nologo /std:c++20 /MT /O2 /EHa- /W4 "%CHECK_SRC%" /Fe"%CHECK_TOOL%"
echo [BUILD] Compiling fast native build orchestrator [tools\build.cpp -^> misc\build.exe]...
%COMPILER% /nologo /std:c++20 /MT /O2 /EHa- /W4 "%BUILD_SRC%" /Fe"%BUILD_TOOL%"
if !ERRORLEVEL! neq 0 (
echo [BUILD FAILED] Could not compile build helper tool.
echo [BUILD FAILED] Could not compile build orchestrator.
exit /b 1
)
if not exist "%CHECK_TOOL%" (
echo [BUILD FAILED] Compilation failed to produce %CHECK_TOOL%.
if not exist "%BUILD_TOOL%" (
echo [BUILD FAILED] Compilation failed to produce %BUILD_TOOL%.
exit /b 1
)
"%CHECK_TOOL%" check_alive >nul 2>&1
"%BUILD_TOOL%" check_alive >nul 2>&1
if !ERRORLEVEL! neq 0 (
echo [BUILD FAILED] %CHECK_TOOL% was built but failed to execute ^(missing DLL or AV block^).
echo [BUILD FAILED] %BUILD_TOOL% was built but failed to execute ^(missing DLL or AV block^).
exit /b 1
)
if not exist "Intermediate" mkdir "Intermediate"
(echo !CHECK_TOOL_VER!)>"Intermediate\build_check.ver"
for %%I in ("%CHECK_SRC%") do (echo %%~tI)>"Intermediate\build_check.stamp"
(echo !BUILD_TOOL_VER!)>"Intermediate\build_tool.ver"
for %%I in ("%BUILD_SRC%") do (echo %%~tI)>"Intermediate\build_tool.stamp"
)
"%CHECK_TOOL%" start_build
if !ERRORLEVEL! neq 0 (
echo [BUILD FAILED] %CHECK_TOOL% start_build failed with exit code !ERRORLEVEL!.
exit /b 1
)
echo [BUILD] Generating Build Plan...
set PLAN_FILE=Intermediate\build_plan.txt
if exist "!PLAN_FILE!" del /f /q "!PLAN_FILE!"
if !CONFIG_DEBUG! equ 1 call :build_config Debug || exit /b !ERRORLEVEL!
if !CONFIG_PROFILE! equ 1 call :build_config Profile || exit /b !ERRORLEVEL!
if !CONFIG_RELEASE! equ 1 call :build_config Release || exit /b !ERRORLEVEL!
if !CONFIG_DEBUG! equ 1 call :emit_config Debug || exit /b !ERRORLEVEL!
if !CONFIG_PROFILE! equ 1 call :emit_config Profile || exit /b !ERRORLEVEL!
if !CONFIG_RELEASE! equ 1 call :emit_config Release || exit /b !ERRORLEVEL!
echo.
echo ==============================================================================
echo [BUILD SUMMARY]
echo ==============================================================================
echo Compiler Used : %COMPILER%
"%CHECK_TOOL%" finish_build
echo ==============================================================================
echo [ALL BUILDS SUCCEEDED] All requested targets processed successfully.
echo ==============================================================================
exit /b 0
"%BUILD_TOOL%" run_plan "!PLAN_FILE!"
exit /b !ERRORLEVEL!
:: ------------------------------------------------------------------------------
:: Build Configuration Subroutine
:: Build Configuration Plan Generator Subroutine
:: ------------------------------------------------------------------------------
:build_config
:emit_config
set "CFG=%~1"
echo.
echo ==============================================================================
echo Generating Unity Files into Intermediate/ via FASTBuild [%CFG%]...
echo ==============================================================================
if not exist "bin\x64-!CFG!" mkdir "bin\x64-!CFG!"
if not exist "Intermediate\x64-!CFG!" mkdir "Intermediate\x64-!CFG!"
echo CONFIG !CFG!>>"!PLAN_FILE!"
set FASTBUILD_TARGETS=Juliet-Unity
if /i not "!CFG!"=="Release" set FASTBUILD_TARGETS=!FASTBUILD_TARGETS! ImGui-Unity
@@ -150,60 +139,7 @@ if !TARGET_GAME! equ 1 set FASTBUILD_TARGETS=!FASTBUILD_TARGETS! Game-Unity
if !TARGET_ROMEO! equ 1 set FASTBUILD_TARGETS=!FASTBUILD_TARGETS! Romeo-Unity
if !TARGET_SHADER! equ 1 set FASTBUILD_TARGETS=!FASTBUILD_TARGETS! JulietShaderCompiler-Unity
"%CHECK_TOOL%" start_step "FASTBuild Unity Gen [!CFG!]"
"%FBUILD%" !FASTBUILD_TARGETS!
set "FBUILD_ERR=!ERRORLEVEL!"
"%CHECK_TOOL%" end_step
if !FBUILD_ERR! neq 0 (
echo [BUILD FAILED] FASTBuild failed to generate unity files for %CFG%.
exit /b !FBUILD_ERR!
)
:: Evaluate all target needs in a single fast native pass (<5ms)
"%CHECK_TOOL%" start_step "Config Evaluation [!CFG!]"
"%CHECK_TOOL%" evaluate "!CFG!" "!TARGET_JULIET!" "!TARGET_GAME!" "!TARGET_ROMEO!" "!TARGET_SHADER!"
if !ERRORLEVEL! neq 0 (
echo [BUILD FAILED] %CHECK_TOOL% evaluate failed with exit code !ERRORLEVEL!.
exit /b 1
)
"%CHECK_TOOL%" end_step
set FASTBUILD_UNITY_CHANGED=0
set JULIET_NEED_COMPILE=0
set IMGUI_NEED_COMPILE=0
set GAME_NEED_COMPILE=0
set JULIETAPP_NEED_COMPILE=0
set ROMEO_NEED_COMPILE=0
set SHADER_NEED_COMPILE=0
if exist "Intermediate\config_status.tmp" (
for /f "usebackq tokens=1,2 delims==" %%A in ("Intermediate\config_status.tmp") do set %%A=%%B
del /f /q "Intermediate\config_status.tmp"
)
if !FASTBUILD_UNITY_CHANGED! equ 1 (
echo [FASTBuild] Unity structure or source file list changed.
) else (
echo [FASTBuild] No Unity file structure changes detected [up-to-date].
)
set ANY_NEED_BUILD=0
for %%T in (JULIET IMGUI GAME JULIETAPP ROMEO SHADER) do (
if !%%T_NEED_COMPILE! equ 1 set ANY_NEED_BUILD=1
)
if !ANY_NEED_BUILD! equ 0 (
echo [SKIP / UP-TO-DATE] All requested targets in [%CFG%] are up-to-date.
exit /b 0
)
echo.
echo ==============================================================================
echo Compiling Unity Files directly via %COMPILER% [%CFG%]...
echo ==============================================================================
if not exist "bin\x64-!CFG!" mkdir "bin\x64-!CFG!"
if not exist "Intermediate\x64-!CFG!" mkdir "Intermediate\x64-!CFG!"
echo FASTBUILD !FASTBUILD_TARGETS!>>"!PLAN_FILE!"
set COMMON_FLAGS=/nologo /std:c++20 /W4 /EHa- /utf-8 /DUNICODE /D_UNICODE /DWIN32_LEAN_AND_MEAN /D_CRT_SECURE_NO_WARNINGS /I"Juliet/include" /I"Juliet/src" /I"Game" /I"External/imgui" /I"External/imgui/backends" /DJULIET_WIN32 /wd5267 /wd4061 /wd4505 /wd4514 /wd4577 /wd4625 /wd4710 /wd4711 /wd4746 /wd4820 /wd5045 /wd5220 /wd5245 /wd4626 /wd5026 /wd5027 /wd4530
@@ -220,24 +156,13 @@ if /i "!CFG!"=="Debug" (
set COMMON_LIBS=kernel32.lib user32.lib gdi32.lib dxguid.lib Ws2_32.lib dxgi.lib imm32.lib dwmapi.lib d3dcompiler.lib shell32.lib winhttp.lib delayimp.lib
:: --- Juliet Shared Objs ---
echo.
echo --- Compiling Shared Object Files (ImGui) [%CFG%] ---
:: --- ImGui Shared Objs ---
if defined IMGUI_UNITY_SRCS (
if !IMGUI_NEED_COMPILE! equ 0 (
echo [SKIP / UP-TO-DATE] Intermediate\x64-!CFG!\ImGui_Unity*.obj [Unity files unchanged]
) else (
echo [REBUILDING] Compiling Intermediate\x64-!CFG!\ImGui_Unity*.obj...
"%CHECK_TOOL%" start_step "Compiling ImGui Shared Objs [!CFG!]"
%COMPILER% %COMPILER_FLAGS% /c !IMGUI_UNITY_SRCS! /Fo"Intermediate\x64-!CFG!\\"
set "COMP_ERR=!ERRORLEVEL!"
"%CHECK_TOOL%" end_step
if !COMP_ERR! neq 0 exit /b !COMP_ERR!
)
echo STEP Compiling ImGui Shared Objs [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT Intermediate\x64-!CFG!\ImGui_Unity1.obj>>"!PLAN_FILE!"
echo DEPENDS External\imgui>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /c !IMGUI_UNITY_SRCS! /Fo"Intermediate\x64-!CFG!\\">>"!PLAN_FILE!"
)
set JULIET_OBJS=Intermediate\x64-!CFG!\Juliet_Unity*.obj
set IMGUI_OBJS=
if defined IMGUI_UNITY_SRCS set IMGUI_OBJS=Intermediate\x64-!CFG!\ImGui_Unity*.obj
@@ -246,61 +171,41 @@ if !TARGET_JULIET! equ 1 set BUILD_GAME_DLL=1
if !TARGET_GAME! equ 1 set BUILD_GAME_DLL=1
:: --- Juliet.dll ---
call :link_target "Juliet.dll" "Building Juliet.dll [!CFG!]" "!JULIET_NEED_COMPILE!" "%COMPILER_FLAGS% /DJULIET_EXPORT /LD" "Intermediate\Juliet\*.cpp %IMGUI_OBJS%" "/link %COMMON_LIBS% /INCREMENTAL /ILK:Intermediate\x64-!CFG!\Juliet.ilk /PDB:Intermediate\x64-!CFG!\Juliet.pdb"
if !ERRORLEVEL! neq 0 exit /b !ERRORLEVEL!
echo STEP Building Juliet.dll [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT bin\x64-!CFG!\Juliet.dll>>"!PLAN_FILE!"
echo DEPENDS Juliet^|External\imgui>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DJULIET_EXPORT /LD /Fe"bin\x64-!CFG!\Juliet.dll" Intermediate\Juliet\*.cpp %IMGUI_OBJS% /link %COMMON_LIBS% /INCREMENTAL /ILK:Intermediate\x64-!CFG!\Juliet.ilk /PDB:Intermediate\x64-!CFG!\Juliet.pdb>>"!PLAN_FILE!"
:: --- Game.dll ---
if !BUILD_GAME_DLL! equ 1 (
call :link_target "Game.dll" "Building Game.dll [!CFG!]" "!GAME_NEED_COMPILE!" "%COMPILER_FLAGS% /DJULIET_EXPORT /LD" "Intermediate\Game\*.cpp %IMGUI_OBJS%" "/link %COMMON_LIBS% bin\x64-!CFG!\Juliet.lib /INCREMENTAL /ILK:Intermediate\x64-!CFG!\Game.ilk /PDB:Intermediate\x64-!CFG!\Game.pdb"
if !ERRORLEVEL! neq 0 exit /b !ERRORLEVEL!
echo STEP Building Game.dll [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT bin\x64-!CFG!\Game.dll>>"!PLAN_FILE!"
echo DEPENDS Game^|Juliet^|External\imgui>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /DJULIET_EXPORT /LD /Fe"bin\x64-!CFG!\Game.dll" Intermediate\Game\*.cpp %IMGUI_OBJS% /link %COMMON_LIBS% bin\x64-!CFG!\Juliet.lib /INCREMENTAL /ILK:Intermediate\x64-!CFG!\Game.ilk /PDB:Intermediate\x64-!CFG!\Game.pdb>>"!PLAN_FILE!"
)
:: --- JulietApp.exe ---
if !TARGET_JULIET! equ 1 (
call :link_target "JulietApp.exe" "Building JulietApp.exe [!CFG!]" "!JULIETAPP_NEED_COMPILE!" "%COMPILER_FLAGS%" "Intermediate\JulietApp\*.cpp %IMGUI_OBJS%" "/link %COMMON_LIBS% bin\x64-!CFG!\Juliet.lib /SUBSYSTEM:CONSOLE /INCREMENTAL /ILK:Intermediate\x64-!CFG!\JulietApp.ilk /PDB:Intermediate\x64-!CFG!\JulietApp.pdb"
if !ERRORLEVEL! neq 0 exit /b !ERRORLEVEL!
echo STEP Building JulietApp.exe [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT bin\x64-!CFG!\JulietApp.exe>>"!PLAN_FILE!"
echo DEPENDS JulietApp^|Game^|Juliet^|External\imgui>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /Fe"bin\x64-!CFG!\JulietApp.exe" Intermediate\JulietApp\*.cpp %IMGUI_OBJS% /link %COMMON_LIBS% bin\x64-!CFG!\Juliet.lib /SUBSYSTEM:CONSOLE /INCREMENTAL /ILK:Intermediate\x64-!CFG!\JulietApp.ilk /PDB:Intermediate\x64-!CFG!\JulietApp.pdb>>"!PLAN_FILE!"
)
:: --- Romeo.exe ---
if !TARGET_ROMEO! equ 1 (
call :link_target "Romeo.exe" "Building Romeo.exe [!CFG!]" "!ROMEO_NEED_COMPILE!" "%COMPILER_FLAGS%" "Intermediate\Romeo\*.cpp %IMGUI_OBJS%" "/link %COMMON_LIBS% bin\x64-!CFG!\Juliet.lib /SUBSYSTEM:CONSOLE /INCREMENTAL /ILK:Intermediate\x64-!CFG!\Romeo.ilk /PDB:Intermediate\x64-!CFG!\Romeo.pdb"
if !ERRORLEVEL! neq 0 exit /b !ERRORLEVEL!
echo STEP Building Romeo.exe [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT bin\x64-!CFG!\Romeo.exe>>"!PLAN_FILE!"
echo DEPENDS Romeo^|Juliet^|External\imgui>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /Fe"bin\x64-!CFG!\Romeo.exe" Intermediate\Romeo\*.cpp %IMGUI_OBJS% /link %COMMON_LIBS% bin\x64-!CFG!\Juliet.lib /SUBSYSTEM:CONSOLE /INCREMENTAL /ILK:Intermediate\x64-!CFG!\Romeo.ilk /PDB:Intermediate\x64-!CFG!\Romeo.pdb>>"!PLAN_FILE!"
)
:: --- JulietShaderCompiler.exe ---
if !TARGET_SHADER! equ 1 (
if exist "Intermediate\JulietShaderCompiler\*.cpp" (
call :link_target "JulietShaderCompiler.exe" "Building JulietShaderCompiler.exe [!CFG!]" "!SHADER_NEED_COMPILE!" "%COMPILER_FLAGS% /IJulietShaderCompiler" "Intermediate\JulietShaderCompiler\*.cpp %IMGUI_OBJS%" "/link %COMMON_LIBS% dxcompiler.lib /DELAYLOAD:dxcompiler.dll /SUBSYSTEM:CONSOLE /INCREMENTAL /ILK:Intermediate\x64-!CFG!\JulietShaderCompiler.ilk /PDB:Intermediate\x64-!CFG!\JulietShaderCompiler.pdb"
if !ERRORLEVEL! neq 0 exit /b !ERRORLEVEL!
)
echo STEP Building JulietShaderCompiler.exe [!CFG!]>>"!PLAN_FILE!"
echo OUTPUT bin\x64-!CFG!\JulietShaderCompiler.exe>>"!PLAN_FILE!"
echo DEPENDS JulietShaderCompiler^|Juliet^|External\imgui>>"!PLAN_FILE!"
echo COMMAND %COMPILER% %COMPILER_FLAGS% /IJulietShaderCompiler /Fe"bin\x64-!CFG!\JulietShaderCompiler.exe" Intermediate\JulietShaderCompiler\*.cpp %IMGUI_OBJS% /link %COMMON_LIBS% dxcompiler.lib /DELAYLOAD:dxcompiler.dll /SUBSYSTEM:CONSOLE /INCREMENTAL /ILK:Intermediate\x64-!CFG!\JulietShaderCompiler.ilk /PDB:Intermediate\x64-!CFG!\JulietShaderCompiler.pdb>>"!PLAN_FILE!"
)
exit /b 0
:: ------------------------------------------------------------------------------
:: Helper Subroutine: Link / Build Target Binary
:: ------------------------------------------------------------------------------
:link_target
set "TARGET_NAME=%~1"
set "STEP_TITLE=%~2"
set "NEED_COMPILE=%~3"
set "EXTRA_FLAGS=%~4"
set "SOURCES_AND_OBJS=%~5"
set "LINK_FLAGS=%~6"
echo.
echo --- Building %TARGET_NAME% [%CFG%] ---
if "%NEED_COMPILE%"=="0" (
echo [SKIP / UP-TO-DATE] bin\x64-!CFG!\%TARGET_NAME% [Binary up to date, skipping compilation]
exit /b 0
)
echo [REBUILDING] Compiling bin\x64-!CFG!\%TARGET_NAME%...
"%CHECK_TOOL%" start_step "%STEP_TITLE%"
%COMPILER% %EXTRA_FLAGS% /Fe"bin\x64-!CFG!\%TARGET_NAME%" %SOURCES_AND_OBJS% %LINK_FLAGS%
set "COMP_ERR=!ERRORLEVEL!"
"%CHECK_TOOL%" end_step
if !COMP_ERR! neq 0 exit /b !COMP_ERR!
echo bin\x64-!CFG!\%TARGET_NAME%>>Intermediate\built_outputs.tmp
exit /b 0
+391 -383
View File
@@ -1,5 +1,5 @@
// tools/build_check.cpp - Fast native C++ build helper tool for Juliet project
// Replaces all PowerShell scripts (build_helper.ps1, check_target.ps1, clean_unity.ps1, summary_helper.ps1)
// tools/build.cpp - Fast native C++ build orchestrator for Juliet project
// Replaces all PowerShell scripts and orchestrates the full build process
#ifndef NOMINMAX
#define NOMINMAX
#endif
@@ -604,417 +604,433 @@ static void CollectUnityFiles(const char* dirPath, FilePathList& list)
// Commands
// ============================================================================
static int CommandStartBuild()
{
EnsureDirectoryExists("Intermediate");
struct BuildStep {
char StepName[256];
char OutputFile[MaxPath];
char Depends[MaxPath];
char Command[MaxFiles];
};
DeleteFileA("Intermediate\\step_start.tmp");
struct BuildConfig {
char Name[64];
char FastBuildTargets[512];
BuildStep Steps[32];
int StepCount;
};
static int CommandRunPlan(int argc, char* argv[])
{
if (argc < 3)
{
printf("[ERROR] Usage: build_system run_plan <plan_file.txt>\n");
return 1;
}
const char* planFile = argv[2];
FileContent planContent = ReadEntireFile(planFile);
if (!planContent.Data)
{
printf("[ERROR] Could not read build plan: %s\n", planFile);
return 1;
}
EnsureDirectoryExists("Intermediate");
DeleteFileA("Intermediate\\step_timings.tmp");
DeleteFileA("Intermediate\\built_outputs.tmp");
FILETIME ft;
GetSystemTimeAsFileTime(&ft);
ULARGE_INTEGER li;
li.LowPart = ft.dwLowDateTime;
li.HighPart = ft.dwHighDateTime;
LARGE_INTEGER perfStart, perfEnd, perfFreq;
QueryPerformanceCounter(&perfStart);
QueryPerformanceFrequency(&perfFreq);
char buf[32];
sprintf_s(buf, "%llu", li.QuadPart);
WriteEntireFile("Intermediate\\build_start.tmp", buf, static_cast<DWORD>(strlen(buf)));
return 0;
}
static int CommandStartStep(int argc, char* argv[])
{
assert(argv != nullptr);
EnsureDirectoryExists("Intermediate");
const char* stepName = (argc > 2 && argv[2] != nullptr) ? argv[2] : "Unnamed Step";
FILETIME ft;
GetSystemTimeAsFileTime(&ft);
ULARGE_INTEGER li;
li.LowPart = ft.dwLowDateTime;
li.HighPart = ft.dwHighDateTime;
char buf[MaxPath + 64];
int len = sprintf_s(buf, "%s\n%llu\n", stepName, li.QuadPart);
if (len > 0)
// Parse plan file
BuildConfig configs[4] = {};
int configCount = 0;
const char* pos = planContent.Data;
while (*pos != '\0')
{
WriteEntireFile("Intermediate\\step_start.tmp", buf, static_cast<DWORD>(len));
}
return 0;
}
static int CommandEndStep(int argc, char* argv[])
{
assert(argv != nullptr);
if (!FileExists("Intermediate\\step_start.tmp"))
{
return 0;
}
FileContent content = ReadEntireFile("Intermediate\\step_start.tmp");
if (content.Data == nullptr)
{
return 0;
}
char stepName[MaxPath] = "Unnamed Step";
uint64_t startTicks = 0;
const char* line1End = strchr(content.Data, '\n');
if (line1End != nullptr)
{
int nameLen = static_cast<int>(line1End - content.Data);
if (nameLen > 0 && nameLen < MaxPath)
const char* lineStart = pos;
while (*pos != '\0' && *pos != '\n' && *pos != '\r') pos++;
int lineLen = static_cast<int>(pos - lineStart);
if (lineLen > 0)
{
memcpy(stepName, content.Data, static_cast<size_t>(nameLen));
stepName[nameLen] = '\0';
}
sscanf_s(line1End + 1, "%llu", &startTicks);
}
FreeFileContent(content);
DeleteFileA("Intermediate\\step_start.tmp");
if (argc > 2 && argv[2] != nullptr && argv[2][0] != '\0')
{
strncpy_s(stepName, argv[2], MaxPath - 1);
}
FILETIME ftNow;
GetSystemTimeAsFileTime(&ftNow);
ULARGE_INTEGER nowLi;
nowLi.LowPart = ftNow.dwLowDateTime;
nowLi.HighPart = ftNow.dwHighDateTime;
double elapsedSeconds = static_cast<double>(nowLi.QuadPart - startTicks) / 10000000.0;
char appendBuf[MaxPath + 64];
int appendLen = sprintf_s(appendBuf, "%s|%.3fs\n", stepName, elapsedSeconds);
if (appendLen > 0)
{
FileContent existing = ReadEntireFile("Intermediate\\step_timings.tmp");
DWORD newSize = static_cast<DWORD>(appendLen) + existing.Size;
char* combined = static_cast<char*>(HeapAlloc(GetProcessHeap(), 0, newSize + 1));
if (combined != nullptr)
{
DWORD offset = 0;
if (existing.Data != nullptr && existing.Size > 0)
if (lineLen > 7 && memcmp(lineStart, "CONFIG ", 7) == 0)
{
memcpy(combined, existing.Data, existing.Size);
offset = existing.Size;
if (configCount < 4)
{
int nLen = lineLen - 7;
if (nLen >= static_cast<int>(sizeof(configs[configCount].Name))) nLen = static_cast<int>(sizeof(configs[configCount].Name)) - 1;
memcpy(configs[configCount].Name, lineStart + 7, nLen);
configs[configCount].Name[nLen] = '\0';
configCount++;
}
}
memcpy(combined + offset, appendBuf, static_cast<size_t>(appendLen));
combined[newSize] = '\0';
WriteEntireFile("Intermediate\\step_timings.tmp", combined, newSize);
HeapFree(GetProcessHeap(), 0, combined);
}
FreeFileContent(existing);
}
return 0;
}
static int CommandFinishBuild()
{
// Compute elapsed time
const char* elapsedStr = "0.000s";
char elapsedBuf[64] = {};
if (FileExists("Intermediate\\build_start.tmp"))
{
FileContent startContent = ReadEntireFile("Intermediate\\build_start.tmp");
if (startContent.Data != nullptr)
{
uint64_t startTicks = 0;
sscanf_s(startContent.Data, "%llu", &startTicks);
FreeFileContent(startContent);
FILETIME ftNow;
GetSystemTimeAsFileTime(&ftNow);
ULARGE_INTEGER nowLi;
nowLi.LowPart = ftNow.dwLowDateTime;
nowLi.HighPart = ftNow.dwHighDateTime;
double elapsedSeconds = static_cast<double>(nowLi.QuadPart - startTicks) / 10000000.0;
if (elapsedSeconds < 60.0)
else if (configCount > 0)
{
sprintf_s(elapsedBuf, "%.3fs", elapsedSeconds);
BuildConfig& curCfg = configs[configCount - 1];
if (lineLen > 10 && memcmp(lineStart, "FASTBUILD ", 10) == 0)
{
int nLen = lineLen - 10;
if (nLen >= static_cast<int>(sizeof(curCfg.FastBuildTargets))) nLen = static_cast<int>(sizeof(curCfg.FastBuildTargets)) - 1;
memcpy(curCfg.FastBuildTargets, lineStart + 10, nLen);
curCfg.FastBuildTargets[nLen] = '\0';
}
else if (lineLen > 5 && memcmp(lineStart, "STEP ", 5) == 0)
{
if (curCfg.StepCount < 32)
{
int nLen = lineLen - 5;
if (nLen >= static_cast<int>(sizeof(curCfg.Steps[curCfg.StepCount].StepName))) nLen = static_cast<int>(sizeof(curCfg.Steps[curCfg.StepCount].StepName)) - 1;
memcpy(curCfg.Steps[curCfg.StepCount].StepName, lineStart + 5, nLen);
curCfg.Steps[curCfg.StepCount].StepName[nLen] = '\0';
curCfg.StepCount++;
}
}
else if (lineLen > 7 && memcmp(lineStart, "OUTPUT ", 7) == 0 && curCfg.StepCount > 0)
{
int nLen = lineLen - 7;
if (nLen >= static_cast<int>(sizeof(curCfg.Steps[curCfg.StepCount - 1].OutputFile))) nLen = static_cast<int>(sizeof(curCfg.Steps[curCfg.StepCount - 1].OutputFile)) - 1;
memcpy(curCfg.Steps[curCfg.StepCount - 1].OutputFile, lineStart + 7, nLen);
curCfg.Steps[curCfg.StepCount - 1].OutputFile[nLen] = '\0';
}
else if (lineLen > 8 && memcmp(lineStart, "DEPENDS ", 8) == 0 && curCfg.StepCount > 0)
{
int nLen = lineLen - 8;
if (nLen >= static_cast<int>(sizeof(curCfg.Steps[curCfg.StepCount - 1].Depends))) nLen = static_cast<int>(sizeof(curCfg.Steps[curCfg.StepCount - 1].Depends)) - 1;
memcpy(curCfg.Steps[curCfg.StepCount - 1].Depends, lineStart + 8, nLen);
curCfg.Steps[curCfg.StepCount - 1].Depends[nLen] = '\0';
}
else if (lineLen > 8 && memcmp(lineStart, "COMMAND ", 8) == 0 && curCfg.StepCount > 0)
{
int nLen = lineLen - 8;
if (nLen >= static_cast<int>(sizeof(curCfg.Steps[curCfg.StepCount - 1].Command))) nLen = static_cast<int>(sizeof(curCfg.Steps[curCfg.StepCount - 1].Command)) - 1;
memcpy(curCfg.Steps[curCfg.StepCount - 1].Command, lineStart + 8, nLen);
curCfg.Steps[curCfg.StepCount - 1].Command[nLen] = '\0';
}
}
}
while (*pos == '\n' || *pos == '\r') pos++;
}
FreeFileContent(planContent);
bool anyBuilt = false;
char timingsBuf[MaxFiles * 2] = {};
int timingsLen = 0;
auto AppendTiming = [&](const char* stepName, double secs)
{
timingsLen += sprintf_s(timingsBuf + timingsLen, sizeof(timingsBuf) - timingsLen, "%s|%.3fs\n", stepName, secs);
};
auto ExecuteCmd = [](const char* cmdLine) -> int
{
STARTUPINFOA si;
memset(&si, 0, sizeof(si));
si.cb = sizeof(si);
PROCESS_INFORMATION pi = {};
DWORD exitCode = 1;
char* cmdBuf = static_cast<char*>(HeapAlloc(GetProcessHeap(), 0, MaxFiles));
if (!cmdBuf) return 1;
strcpy_s(cmdBuf, MaxFiles, cmdLine);
if (CreateProcessA(nullptr, cmdBuf, nullptr, nullptr, TRUE, 0, nullptr, nullptr, &si, &pi))
{
WaitForSingleObject(pi.hProcess, INFINITE);
GetExitCodeProcess(pi.hProcess, &exitCode);
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
}
else
{
printf("[ERROR] Failed to execute command.\n");
HeapFree(GetProcessHeap(), 0, cmdBuf);
return 1;
}
HeapFree(GetProcessHeap(), 0, cmdBuf);
return static_cast<int>(exitCode);
};
for (int i = 0; i < configCount; i++)
{
BuildConfig& cfg = configs[i];
printf("\n==============================================================================\n");
printf("Generating Unity Files into Intermediate/ via FASTBuild [%s]...\n", cfg.Name);
printf("==============================================================================\n");
if (cfg.FastBuildTargets[0] != '\0')
{
char fbuildCmd[MaxPath];
sprintf_s(fbuildCmd, sizeof(fbuildCmd), "misc\\fbuild.exe %s", cfg.FastBuildTargets);
LARGE_INTEGER tStart, tEnd;
QueryPerformanceCounter(&tStart);
int res = ExecuteCmd(fbuildCmd);
QueryPerformanceCounter(&tEnd);
char stepName[MaxPath];
sprintf_s(stepName, sizeof(stepName), "FASTBuild Unity Gen [%s]", cfg.Name);
AppendTiming(stepName, static_cast<double>(tEnd.QuadPart - tStart.QuadPart) / static_cast<double>(perfFreq.QuadPart));
if (res != 0)
{
printf("[BUILD FAILED] FASTBuild failed for %s.\n", cfg.Name);
return res;
}
}
HashCache oldCache;
LoadHashCache("Intermediate\\.unity_hashes_cache", oldCache);
HashCache newCache;
bool unityChanged = false;
FilePathList unityFiles;
CollectUnityFiles("Intermediate", unityFiles);
if (unityFiles.Count == 0)
{
unityChanged = true;
}
else
{
for (int k = 0; k < unityFiles.Count; k++)
{
CleanResult cr = CleanAndHashUnityFile(unityFiles.Paths[k].Data);
newCache.Add(unityFiles.Paths[k].Data, cr.HashStr);
const char* oldHash = oldCache.Find(unityFiles.Paths[k].Data);
if (oldHash == nullptr || strcmp(oldHash, cr.HashStr) != 0)
{
unityChanged = true;
}
}
}
SaveHashCache("Intermediate\\.unity_hashes_cache", newCache);
if (unityChanged)
{
printf("[FASTBuild] Unity structure or source file list changed.\n");
}
else
{
printf("[FASTBuild] No Unity file structure changes detected [up-to-date].\n");
}
printf("\n==============================================================================\n");
printf("Compiling Targets [%s]...\n", cfg.Name);
printf("==============================================================================\n");
struct DirCacheEntry { FixedString Path; int64_t Time; };
DirCacheEntry dirCache[64];
int dirCacheCount = 0;
auto GetDirTime = [&](const char* dir) -> int64_t
{
for (int k = 0; k < dirCacheCount; k++)
{
if (dirCache[k].Path.EqualsNoCase(dir)) return dirCache[k].Time;
}
int64_t t = GetNewestSourceTimeRecursive(dir);
if (dirCacheCount < 64)
{
dirCache[dirCacheCount].Path.Set(dir);
dirCache[dirCacheCount].Time = t;
dirCacheCount++;
}
return t;
};
bool anyNeedBuild = false;
for (int j = 0; j < cfg.StepCount; j++)
{
BuildStep& step = cfg.Steps[j];
int64_t maxTime = 0;
const char* cur = step.Depends;
while (*cur)
{
const char* nextPipe = strchr(cur, '|');
char dirPath[MaxPath] = {};
if (nextPipe)
{
int dLen = static_cast<int>(nextPipe - cur);
if (dLen >= static_cast<int>(sizeof(dirPath))) dLen = static_cast<int>(sizeof(dirPath)) - 1;
memcpy(dirPath, cur, dLen);
dirPath[dLen] = '\0';
cur = nextPipe + 1;
}
else
{
strcpy_s(dirPath, sizeof(dirPath), cur);
cur += strlen(cur);
}
if (dirPath[0] != '\0')
{
int64_t t = GetDirTime(dirPath);
if (t > maxTime) maxTime = t;
}
}
bool needCompile = unityChanged;
if (!needCompile)
{
if (!FileExists(step.OutputFile))
{
needCompile = true;
}
else
{
int64_t outTime = GetFileModTimeInt64(step.OutputFile);
if (outTime < maxTime) needCompile = true;
}
}
printf("\n--- %s ---\n", step.StepName);
if (!needCompile)
{
printf("[SKIP / UP-TO-DATE] %s [Binary up to date]\n", step.OutputFile);
}
else
{
int totalMs = static_cast<int>(elapsedSeconds * 1000.0);
int hours = totalMs / 3600000;
int minutes = (totalMs % 3600000) / 60000;
int seconds = (totalMs % 60000) / 1000;
int ms = totalMs % 1000;
sprintf_s(elapsedBuf, "%02d:%02d:%02d.%03d", hours, minutes, seconds, ms);
printf("[REBUILDING] Compiling %s...\n", step.OutputFile);
anyNeedBuild = true;
LARGE_INTEGER tStart, tEnd;
QueryPerformanceCounter(&tStart);
int res = ExecuteCmd(step.Command);
QueryPerformanceCounter(&tEnd);
AppendTiming(step.StepName, static_cast<double>(tEnd.QuadPart - tStart.QuadPart) / static_cast<double>(perfFreq.QuadPart));
if (res != 0)
{
printf("[BUILD FAILED] Command failed with exit code %d.\n", res);
return res;
}
char builtOut[MaxPath + 2];
sprintf_s(builtOut, "%s\n", step.OutputFile);
HANDLE hFile = CreateFileA("Intermediate\\built_outputs.tmp", FILE_APPEND_DATA, FILE_SHARE_READ, nullptr, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
if (hFile != INVALID_HANDLE_VALUE)
{
DWORD written = 0;
WriteFile(hFile, builtOut, static_cast<DWORD>(strlen(builtOut)), &written, nullptr);
CloseHandle(hFile);
}
anyBuilt = true;
}
elapsedStr = elapsedBuf;
}
DeleteFileA("Intermediate\\build_start.tmp");
}
if (FileExists("Intermediate\\step_timings.tmp"))
{
FileContent timingsContent = ReadEntireFile("Intermediate\\step_timings.tmp");
if (timingsContent.Data != nullptr && timingsContent.Size > 0)
if (!anyNeedBuild)
{
printf("Step Timings:\n");
const char* pos = timingsContent.Data;
while (*pos != '\0')
{
const char* lineStart = pos;
while (*pos != '\0' && *pos != '\n' && *pos != '\r')
{
pos++;
}
int lineLen = static_cast<int>(pos - lineStart);
while (*pos == '\n' || *pos == '\r')
{
pos++;
}
if (lineLen > 0)
{
const char* pipePos = nullptr;
for (const char* p = lineStart; p < lineStart + lineLen; p++)
{
if (*p == '|')
{
pipePos = p;
break;
}
}
if (pipePos != nullptr)
{
char stepName[MaxPath] = {};
int nameLen = static_cast<int>(pipePos - lineStart);
if (nameLen < MaxPath)
{
memcpy(stepName, lineStart, static_cast<size_t>(nameLen));
stepName[nameLen] = '\0';
}
char durationStr[64] = {};
int durLen = static_cast<int>((lineStart + lineLen) - (pipePos + 1));
if (durLen < 64)
{
memcpy(durationStr, pipePos + 1, static_cast<size_t>(durLen));
durationStr[durLen] = '\0';
}
printf(" - %-42s : %s\n", stepName, durationStr);
}
}
}
printf("------------------------------------------------------------------------------\n");
FreeFileContent(timingsContent);
printf("\n[SKIP / UP-TO-DATE] All requested targets in [%s] are up-to-date.\n", cfg.Name);
}
DeleteFileA("Intermediate\\step_timings.tmp");
}
printf("Total Duration : %s\n", elapsedStr);
if (timingsLen > 0)
{
WriteEntireFile("Intermediate\\step_timings.tmp", timingsBuf, timingsLen);
}
QueryPerformanceCounter(&perfEnd);
double elapsedSeconds = static_cast<double>(perfEnd.QuadPart - perfStart.QuadPart) / static_cast<double>(perfFreq.QuadPart);
char elapsedBuf[64];
if (elapsedSeconds < 60.0)
{
sprintf_s(elapsedBuf, "%.3fs", elapsedSeconds);
}
else
{
int totalMs = static_cast<int>(elapsedSeconds * 1000.0);
int hours = totalMs / 3600000;
int minutes = (totalMs % 3600000) / 60000;
int seconds = (totalMs % 60000) / 1000;
int ms = totalMs % 1000;
sprintf_s(elapsedBuf, "%02d:%02d:%02d.%03d", hours, minutes, seconds, ms);
}
printf("\n==============================================================================\n");
printf("[BUILD SUMMARY]\n");
printf("==============================================================================\n");
if (timingsLen > 0)
{
printf("Step Timings:\n");
const char* pos = timingsBuf;
while (*pos)
{
const char* lineStart = pos;
while (*pos && *pos != '\n') pos++;
int len = static_cast<int>(pos - lineStart);
if (len > 0)
{
const char* pipe = strchr(lineStart, '|');
if (pipe && pipe < pos)
{
char stepName[MaxPath] = {};
int nameLen = static_cast<int>(pipe - lineStart);
memcpy(stepName, lineStart, nameLen);
char durStr[64] = {};
int durLen = static_cast<int>(pos - (pipe + 1));
memcpy(durStr, pipe + 1, durLen);
printf(" - %-42s : %s\n", stepName, durStr);
}
}
if (*pos == '\n') pos++;
}
printf("------------------------------------------------------------------------------\n");
}
printf("Total Duration : %s\n", elapsedBuf);
printf("Output Binaries:\n");
if (FileExists("Intermediate\\built_outputs.tmp"))
if (anyBuilt)
{
FileContent outputsContent = ReadEntireFile("Intermediate\\built_outputs.tmp");
bool anyPrinted = false;
if (outputsContent.Data != nullptr)
if (outputsContent.Data)
{
const char* pos = outputsContent.Data;
while (*pos != '\0')
while (*pos)
{
const char* lineStart = pos;
while (*pos != '\0' && *pos != '\n' && *pos != '\r')
while (*pos && *pos != '\n' && *pos != '\r') pos++;
int len = static_cast<int>(pos - lineStart);
if (len > 0)
{
pos++;
}
int lineLen = static_cast<int>(pos - lineStart);
while (*pos == '\n' || *pos == '\r')
{
pos++;
}
if (lineLen > 0)
{
char filePath[MaxPath];
if (lineLen < MaxPath)
char filePath[MaxPath] = {};
memcpy(filePath, lineStart, len);
WIN32_FILE_ATTRIBUTE_DATA fileData;
if (GetFileAttributesExA(filePath, GetFileExInfoStandard, &fileData))
{
memcpy(filePath, lineStart, static_cast<size_t>(lineLen));
filePath[lineLen] = '\0';
if (FileExists(filePath))
{
WIN32_FILE_ATTRIBUTE_DATA fileData;
if (GetFileAttributesExA(filePath, GetFileExInfoStandard, &fileData))
{
ULARGE_INTEGER fileSize;
fileSize.LowPart = fileData.nFileSizeLow;
fileSize.HighPart = fileData.nFileSizeHigh;
double sizeMB = static_cast<double>(fileSize.QuadPart) / (1024.0 * 1024.0);
printf(" - %s (%.2f MB)\n", filePath, sizeMB);
anyPrinted = true;
}
}
ULARGE_INTEGER fileSize;
fileSize.LowPart = fileData.nFileSizeLow;
fileSize.HighPart = fileData.nFileSizeHigh;
double sizeMB = static_cast<double>(fileSize.QuadPart) / (1024.0 * 1024.0);
printf(" - %s (%.2f MB)\n", filePath, sizeMB);
}
}
while (*pos == '\n' || *pos == '\r') pos++;
}
FreeFileContent(outputsContent);
}
if (!anyPrinted)
{
printf(" - None built in this session (all requested targets up-to-date)\n");
}
DeleteFileA("Intermediate\\built_outputs.tmp");
}
else
{
printf(" - None built in this session (all requested targets up-to-date)\n");
}
printf("==============================================================================\n");
printf("[ALL BUILDS SUCCEEDED] All requested targets processed successfully.\n");
printf("==============================================================================\n");
fflush(stdout);
return 0;
}
static int CommandEvaluate(int argc, char* argv[])
{
LARGE_INTEGER perfStart, perfEnd, perfFreq;
QueryPerformanceCounter(&perfStart);
QueryPerformanceFrequency(&perfFreq);
const char* cfg = (argc > 2) ? argv[2] : "Debug";
bool targetJuliet = (argc > 3) && argv[3][0] == '1';
bool targetGame = (argc > 4) && argv[4][0] == '1';
bool targetRomeo = (argc > 5) && argv[5][0] == '1';
bool targetShader = (argc > 6) && argv[6][0] == '1';
EnsureDirectoryExists("Intermediate");
// 1. Process unity files: clean #pragma message, compute hashes, detect changes
HashCache oldCache;
LoadHashCache("Intermediate\\.unity_hashes_cache", oldCache);
HashCache newCache;
bool unityChanged = false;
FilePathList unityFiles;
CollectUnityFiles("Intermediate", unityFiles);
if (unityFiles.Count == 0)
{
unityChanged = true;
}
else
{
for (int i = 0; i < unityFiles.Count; i++)
{
CleanResult cr = CleanAndHashUnityFile(unityFiles.Paths[i].Data);
newCache.Add(unityFiles.Paths[i].Data, cr.HashStr);
const char* oldHash = oldCache.Find(unityFiles.Paths[i].Data);
if (oldHash == nullptr || strcmp(oldHash, cr.HashStr) != 0)
{
unityChanged = true;
}
}
}
SaveHashCache("Intermediate\\.unity_hashes_cache", newCache);
// 2. Scan source directory modification times once
int64_t julietTime = GetNewestSourceTimeRecursive("Juliet");
int64_t gameTime = GetNewestSourceTimeRecursive("Game");
int64_t imguiTime = GetNewestSourceTimeRecursive("External\\imgui");
int64_t appTime = GetNewestSourceTimeRecursive("JulietApp");
int64_t romeoTime = GetNewestSourceTimeRecursive("Romeo");
int64_t shaderTime = GetNewestSourceTimeRecursive("JulietShaderCompiler");
auto MaxTime = [](int64_t a, int64_t b) -> int64_t { return (a > b) ? a : b; };
int64_t julietCombined = MaxTime(julietTime, imguiTime);
int64_t gameCombined = MaxTime(MaxTime(julietTime, gameTime), imguiTime);
int64_t appCombined = MaxTime(MaxTime(MaxTime(julietTime, gameTime), appTime), imguiTime);
int64_t romeoCombined = MaxTime(MaxTime(julietTime, romeoTime), imguiTime);
int64_t shaderCombined = MaxTime(MaxTime(julietTime, shaderTime), imguiTime);
// Build paths for target binaries
char binDir[MaxPath];
char intDir[MaxPath];
sprintf_s(binDir, "bin\\x64-%s", cfg);
sprintf_s(intDir, "Intermediate\\x64-%s", cfg);
auto IsUpToDate = [](const char* targetPath, int64_t newestSourceTime) -> bool
{
assert(targetPath != nullptr);
if (!FileExists(targetPath))
{
return false;
}
return GetFileModTimeInt64(targetPath) >= newestSourceTime;
};
char path[MaxPath];
sprintf_s(path, "%s\\ImGui_Unity1.obj", intDir);
bool imguiNeed = unityChanged || !IsUpToDate(path, imguiTime);
sprintf_s(path, "%s\\Juliet.dll", binDir);
bool julietNeed = unityChanged || !IsUpToDate(path, julietCombined);
bool gameNeed = false;
if (targetJuliet || targetGame)
{
sprintf_s(path, "%s\\Game.dll", binDir);
gameNeed = julietNeed || unityChanged || !IsUpToDate(path, gameCombined);
}
bool julietAppNeed = false;
if (targetJuliet)
{
sprintf_s(path, "%s\\JulietApp.exe", binDir);
julietAppNeed = gameNeed || unityChanged || !IsUpToDate(path, appCombined);
}
bool romeoNeed = false;
if (targetRomeo)
{
sprintf_s(path, "%s\\Romeo.exe", binDir);
romeoNeed = julietNeed || unityChanged || !IsUpToDate(path, romeoCombined);
}
bool shaderNeed = false;
if (targetShader && DirectoryExists("Intermediate\\JulietShaderCompiler"))
{
sprintf_s(path, "%s\\JulietShaderCompiler.exe", binDir);
shaderNeed = julietNeed || unityChanged || !IsUpToDate(path, shaderCombined);
}
QueryPerformanceCounter(&perfEnd);
double durationMs =
static_cast<double>(perfEnd.QuadPart - perfStart.QuadPart) * 1000.0 / static_cast<double>(perfFreq.QuadPart);
printf("[PERF] Fast Native C++ EvaluateConfig: %.1f ms\n", durationMs);
// Write results
char statusBuf[512];
int statusLen = sprintf_s(statusBuf,
"FASTBUILD_UNITY_CHANGED=%d\n"
"JULIET_NEED_COMPILE=%d\n"
"IMGUI_NEED_COMPILE=%d\n"
"GAME_NEED_COMPILE=%d\n"
"JULIETAPP_NEED_COMPILE=%d\n"
"ROMEO_NEED_COMPILE=%d\n"
"SHADER_NEED_COMPILE=%d\n",
unityChanged ? 1 : 0, julietNeed ? 1 : 0, imguiNeed ? 1 : 0, gameNeed ? 1 : 0,
julietAppNeed ? 1 : 0, romeoNeed ? 1 : 0, shaderNeed ? 1 : 0);
WriteEntireFile("Intermediate\\config_status.tmp", statusBuf, static_cast<DWORD>(statusLen));
fflush(stdout);
return 0;
}
@@ -1026,24 +1042,16 @@ int main(int argc, char* argv[])
{
if (argc < 2)
{
printf("Usage: build_check <command> [args...]\n");
printf("Usage: build_system <command> [args...]\n");
printf("Commands:\n");
printf(" start_build Record build start timestamp\n");
printf(" start_step <name> Record start timestamp of a build step\n");
printf(" end_step [<name>] Record duration of current step\n");
printf(" finish_build Print build summary (elapsed time, step timings, built binaries)\n");
printf(" evaluate <cfg> <juliet> <game> <romeo> <shader> Evaluate rebuild needs\n");
printf(" run_plan <plan_file> Run the build from a generated plan file\n");
printf(" check_alive Returns 0 immediately to test execution\n");
return 1;
}
const char* cmd = argv[1];
if (strcmp(cmd, "check_alive") == 0) return 0;
if (strcmp(cmd, "start_build") == 0) return CommandStartBuild();
if (strcmp(cmd, "start_step") == 0) return CommandStartStep(argc, argv);
if (strcmp(cmd, "end_step") == 0) return CommandEndStep(argc, argv);
if (strcmp(cmd, "finish_build") == 0) return CommandFinishBuild();
if (strcmp(cmd, "evaluate") == 0) return CommandEvaluate(argc, argv);
if (strcmp(cmd, "run_plan") == 0) return CommandRunPlan(argc, argv);
printf("[ERROR] Unknown command: %s\n", cmd);
return 1;