Making string struct a bit more simple and support only utf8.
Still just ascii for now but a bit easier to manager. Use [..]A() functions from win api to not have to convert to wide char everywhere
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@@ -46,7 +46,7 @@ void JulietApplication::Init()
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{
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Log(LogLevel::Message, LogCategory::Editor, "Initializing Juliet Application...");
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Log(LogLevel::Message, LogCategory::Editor, "%s", GetBasePath());
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Log(LogLevel::Message, LogCategory::Editor, "%s", CStr(GetBasePath()));
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GraphicsConfig config;
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GraphicsDevice = CreateGraphicsDevice(config);
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