Making string struct a bit more simple and support only utf8.
Still just ascii for now but a bit easier to manager. Use [..]A() functions from win api to not have to convert to wide char everywhere
This commit is contained in:
@@ -1,4 +1,6 @@
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#pragma once
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#include <Core/Common/CoreUtils.h>
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#include <Core/Memory/Utils.h>
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namespace Juliet
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@@ -6,21 +8,31 @@ namespace Juliet
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#define ConstString(str) { const_cast<char*>((str)), sizeof(str) - 1 }
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#define CStr(str) ((str).Data)
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#define InplaceString(name, size) \
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char name##_[size]; \
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String name = { name##_, sizeof(name##_) }
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char name##_[size]; \
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MemSet(name##_, 0, sizeof(uint32)); \
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String name = { name##_, 0 }
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// Everything is Little Endian
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enum class StringEncoding : uint8
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{
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Unknown = 0,
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ASCII,
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LATIN1,
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UTF8,
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UTF16,
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UTF32,
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UCS2,
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UCS4,
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};
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// Represents a UTF-8 String.
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// Not null terminated.
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struct String
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{
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char* Data;
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size_t Size;
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};
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struct String16
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{
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char16_t* Data;
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size_t Size;
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};
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inline size_t StringLength(String str)
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{
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return str.Size;
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@@ -28,16 +40,20 @@ namespace Juliet
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inline size_t StringLength(const char* str)
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{
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size_t counter = 0;
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size_t length = 0;
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if (str)
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{
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while (*str++)
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while (char ch = *str)
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{
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++counter;
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if ((ch & 0xC0) != 0x80)
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{
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++length;
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}
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++str;
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}
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}
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return counter;
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return length;
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}
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inline bool StringIsValid(String str)
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@@ -101,14 +117,20 @@ namespace Juliet
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return result;
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}
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inline int8 StringCompareCaseInsensitive(String str1, String str2)
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{
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return 0;
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}
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// Case insensitive compare. Supports ASCII only
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// TODO: Support UNICODE
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extern JULIET_API int8 StringCompareCaseInsensitive(String str1, String str2);
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// Do not allocate anything, you must allocate your out buffer yourself
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// TODO: Version taking arena that can allocate
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extern JULIET_API bool ConvertString(String from, String to, String in, String& out);
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// Do not take String type because we dont know the string encoding we are going from/to
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// src and dst will be casted based on the encoding.
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// size will correspond to the number of characters
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// Will convert \0 character if present.
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extern JULIET_API bool ConvertString(StringEncoding from, StringEncoding to, const char* src, size_t srcLen,
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char*& dst, size_t& dstLen, size_t dstCapacity);
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extern JULIET_API bool ConvertString(String from, String to, const char* src, size_t srcLen, char*& dst,
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size_t& dstLen, size_t dstCapacity);
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} // namespace Juliet
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@@ -1,13 +1,15 @@
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#pragma once
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#include <Core/Common/CoreTypes.h>
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#define ArraySize(array) (sizeof(array) / sizeof(array[0]))
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namespace Juliet
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{
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inline int32 MemCompare(const void* leftValue, const void* rightValue, size_t size)
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{
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const unsigned char* left = static_cast<const unsigned char*>(leftValue);
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const unsigned char* right = static_cast<const unsigned char*>(rightValue);
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auto left = static_cast<const unsigned char*>(leftValue);
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auto right = static_cast<const unsigned char*>(rightValue);
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while (size && *left == *right)
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{
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++left;
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@@ -15,4 +17,6 @@ namespace Juliet
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}
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return size ? *left - *right : 0;
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}
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}
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#define MemSet memset
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} // namespace Juliet
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@@ -7,82 +7,345 @@ namespace Juliet
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{
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namespace
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{
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enum class Encoding : uint8
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{
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Unknown = 0,
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ASCII,
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LATIN1,
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UTF8,
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UTF16,
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UTF32,
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UCS2,
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UCS4,
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};
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constexpr char kUnknown_ASCII = '?';
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constexpr int32 kUnknown_UNICODE = 0xFFFD;
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struct
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{
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const char* name;
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Encoding format;
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String Name;
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StringEncoding Format;
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} Encodings[] = {
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/* *INDENT-OFF* */ // clang-format off
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{ "ASCII", Encoding::ASCII },
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{ "US-ASCII", Encoding::ASCII },
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{ "8859-1", Encoding::LATIN1 },
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{ "ISO-8859-1", Encoding::LATIN1 },
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{ ConstString("ASCII"), StringEncoding::ASCII },
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{ ConstString("US-ASCII"), StringEncoding::ASCII },
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{ ConstString("8859-1"), StringEncoding::LATIN1 },
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{ ConstString("ISO-8859-1"), StringEncoding::LATIN1 },
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#if defined(JULIET_WIN32)
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{ "WCHAR_T", Encoding::UTF16 },
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{ ConstString("WCHAR_T"), StringEncoding::UTF16 },
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#else
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{ "WCHAR_T", Encoding::UCS4 },
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{ ConstString("WCHAR_T"), StringEncoding::UCS4 },
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#endif
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{ "UTF8", Encoding::UTF8 },
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{ "UTF-8", Encoding::UTF8 },
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{ "UTF16", Encoding::UTF16 },
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{ "UTF-16", Encoding::UTF16 },
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{ "UTF32", Encoding::UTF32 },
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{ "UTF-32", Encoding::UTF32 },
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{ "UCS2", Encoding::UCS2 },
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{ "UCS-2", Encoding::UCS2 },
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{ "UCS-2-INTERNAL", Encoding::UCS2 },
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{ "UCS4", Encoding::UCS4 },
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{ "UCS-4", Encoding::UCS4 },
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{ "UCS-4-INTERNAL", Encoding::UCS4 },
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{ ConstString("UTF8"), StringEncoding::UTF8 },
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{ ConstString("UTF-8"), StringEncoding::UTF8 },
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{ ConstString("UTF16"), StringEncoding::UTF16 },
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{ ConstString("UTF-16"), StringEncoding::UTF16 },
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{ ConstString("UTF32"), StringEncoding::UTF32 },
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{ ConstString("UTF-32"), StringEncoding::UTF32 },
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{ ConstString("UCS2"), StringEncoding::UCS2 },
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{ ConstString("UCS-2"), StringEncoding::UCS2 },
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{ ConstString("UCS-2-INTERNAL"), StringEncoding::UCS2 },
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{ ConstString("UCS4"), StringEncoding::UCS4 },
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{ ConstString("UCS-4"), StringEncoding::UCS4 },
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{ ConstString("UCS-4-INTERNAL"), StringEncoding::UCS4 },
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/* *INDENT-ON* */ // clang-format on
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};
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// Returns the number of codepoint case folded (lowercase equivalent in the language)
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// Takes an UTF-8 codepoint (uint32) and codefold it to up to 3 uint32
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// TODO Supports more than low ASCI :)
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int8 CaseFoldUnicode(uint32 from, uint32* to)
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{
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if (from < 128)
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{
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// low-ASCII, easy!
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if ((from >= 'A') && (from <= 'Z'))
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{
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*to = 'a' + (from - 'A');
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return 1;
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}
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}
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*to = from;
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return 1;
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}
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void Step(String& inStr, size_t byteToStep)
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{
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Assert(inStr.Size >= byteToStep);
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inStr.Data += byteToStep;
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inStr.Size -= byteToStep;
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}
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uint32 StepUTF8(String& inStr, size_t byteToRead)
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{
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/*
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* From rfc3629, the UTF-8 spec:
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* https://www.ietf.org/rfc/rfc3629.txt
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*
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* Char. number range | UTF-8 octet sequence
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* (hexadecimal) | (binary)
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* --------------------+---------------------------------------------
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* 0000 0000-0000 007F | 0xxxxxxx
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* 0000 0080-0000 07FF | 110xxxxx 10xxxxxx
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* 0000 0800-0000 FFFF | 1110xxxx 10xxxxxx 10xxxxxx
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* 0001 0000-0010 FFFF | 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
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*/
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// If string is empty then it's done.
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if (inStr.Size == 0)
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{
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return 0;
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}
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auto str = reinterpret_cast<const uint8*>(CStr(inStr));
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const uint32 octet = byteToRead ? *str : 0;
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if (octet == 0)
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{
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return 0;
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}
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if ((octet & 0x80) == 0x0) // One byte code point
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{
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Step(inStr, 1);
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return octet;
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}
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Assert(false && "StepUTF8 only supports one byte codepoints for now");
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return 0;
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}
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} // namespace
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bool ConvertString(String from, String to, String in, String& out)
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int8 StringCompareCaseInsensitive(String str1, String str2)
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{
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// TODO: Support UTF8. For now ASCII only.
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uint32 left = 0;
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uint32 right = 0;
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while (true)
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{
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{
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uint32 leftFolded[3];
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int8 num_folded = CaseFoldUnicode(StepUTF8(str1, 4), leftFolded);
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Assert(num_folded == 1); // Only one uint32 codepoint supported for now (low ascii)
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left = leftFolded[0];
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}
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{
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uint32 rightFolded[3];
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int8 num_folded = CaseFoldUnicode(StepUTF8(str2, 4), rightFolded);
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Assert(num_folded == 1); // Only one uint32 codepoint supported for now (low ascii)
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right = rightFolded[0];
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}
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if (left < right)
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{
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return -1;
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}
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if (left > right)
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{
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return 1;
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}
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if (left == 0)
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{
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break;
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}
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}
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return 0;
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}
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bool ConvertString(StringEncoding from, StringEncoding to, const char* src, size_t srcLen, char*& dst, size_t& dstLen, size_t dstCapacity)
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{
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Assert(src && *src);
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const char* srcStr = src;
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char* dstStr = dst;
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uint32 character = 0;
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while (srcLen > 0)
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{
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// Decode in character
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switch (from)
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{
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case StringEncoding::UTF8: // Uses RFC 3629
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{
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auto p = reinterpret_cast<const uint8*>(srcStr);
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size_t left = 0;
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bool overlong = false;
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if (p[0] >= 0xF0)
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{
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if ((p[0] & 0xF8) != 0xF0)
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{
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character = kUnknown_UNICODE;
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}
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else
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{
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if (p[0] == 0xF0 && srcLen > 1 && (p[1] & 0xF0) == 0x80)
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{
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overlong = true;
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}
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character = static_cast<uint32>(p[0] & 0x07);
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left = 3;
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}
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}
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else if (p[0] >= 0xE0)
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{
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if ((p[0] & 0xF0) != 0xE0)
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{
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character = kUnknown_UNICODE;
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}
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else
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{
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if (p[0] == 0xE0 && srcLen > 1 && (p[1] & 0xE0) == 0x80)
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{
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overlong = true;
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}
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character = static_cast<uint32>(p[0] & 0x0F);
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left = 2;
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}
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}
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else if (p[0] >= 0xC0)
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{
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if ((p[0] & 0xE0) != 0xC0)
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{
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character = kUnknown_UNICODE;
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}
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else
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{
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if ((p[0] & 0xDE) == 0xC0)
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{
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overlong = true;
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}
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character = static_cast<uint32>(p[0] & 0x1F);
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left = 1;
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}
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}
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else
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{
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if (p[0] & 0x80)
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{
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character = kUnknown_UNICODE;
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}
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else
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{
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character = static_cast<uint32>(p[0]);
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}
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}
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++srcStr;
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--srcLen;
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if (srcLen < left)
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{
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Log(LogLevel::Error, LogCategory::Core, "ConvertString: Failed to convert string. Incomplete input sequence");
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return false;
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}
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while (left--)
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{
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++p;
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if ((p[0] & 0xC0) != 0x80)
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{
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character = kUnknown_UNICODE;
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break;
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}
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character <<= 6;
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character |= (p[0] & 0x3F);
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++srcStr;
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--srcLen;
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}
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if (overlong)
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{
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character = kUnknown_UNICODE;
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}
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if ((character >= 0xD800 && character <= 0xDFFF) || (character == 0xFFFE || character == 0xFFFF) ||
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character > 0x10FFFF)
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{
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character = kUnknown_UNICODE;
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}
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break;
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}
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case StringEncoding::Unknown: Assert(false && "ConvertString: Invalid Source Format: Unknown"); break;
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case StringEncoding::ASCII:
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case StringEncoding::LATIN1:
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case StringEncoding::UTF16:
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case StringEncoding::UTF32:
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case StringEncoding::UCS2:
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case StringEncoding::UCS4: Assert(false && "ConvertString: Unsupported Source Format"); break;
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}
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// Encode out character
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switch (to)
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{
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case StringEncoding::UTF16: // RFC 2781
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{
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auto p = reinterpret_cast<uint8*>(dstStr);
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if (character > 0x10FFFF)
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{
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character = kUnknown_UNICODE;
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}
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if (character < 0x10000)
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{
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if (dstCapacity < 2)
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{
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Log(LogLevel::Error, LogCategory::Core, "ConvertString: Destination buffer too short to fit UTF16");
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return false;
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}
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p[1] = static_cast<uint8>(character >> 8);
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p[0] = static_cast<uint8>(character);
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dstStr += 2;
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dstLen += 1;
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dstCapacity -= 2;
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}
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else
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{
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if (dstCapacity < 4)
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{
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Log(LogLevel::Error, LogCategory::Core, "ConvertString: Destination buffer too short to fit UTF16");
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return false;
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}
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character = character - 0x10000;
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uint16 word1 = 0xD800 | static_cast<uint16>((character >> 10) & 0x3FF);
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uint16 word2 = 0xDC00 | static_cast<uint16>(character & 0x3FF);
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p[1] = static_cast<uint8>(word1 >> 8);
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p[0] = static_cast<uint8>(word1);
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p[3] = static_cast<uint8>(word2 >> 8);
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p[2] = static_cast<uint8>(word2);
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dstStr += 4;
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dstLen += 1;
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dstCapacity -= 4;
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}
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break;
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}
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case StringEncoding::Unknown: Assert(false && "ConvertString: Invalid Source Format: Unknown"); break;
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case StringEncoding::ASCII:
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case StringEncoding::LATIN1:
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case StringEncoding::UTF8:
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case StringEncoding::UTF32:
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case StringEncoding::UCS2:
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case StringEncoding::UCS4: Assert(false && "ConvertString: Unsupported Destination Format"); break;
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}
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}
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return true;
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}
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bool ConvertString(String from, String to, const char* src, size_t srcSize, char*& dst, size_t& dstSize, size_t dstCapacity)
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{
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Assert(in.Size <= out.Size);
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Assert(StringIsValid(from));
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Assert(StringIsValid(to));
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Assert(StringIsValid(in));
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for (size_t idx = 0; idx < ArraySize(Encodings); ++idx)
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{
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// First find the encoding of the strings
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auto sourceFormat = StringEncoding::Unknown;
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auto destFormat = StringEncoding::Unknown;
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for (auto& encoding : Encodings)
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{
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if (StringCompareCaseInsensitive(from, encoding.Name) == 0)
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{
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sourceFormat = encoding.Format;
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if (destFormat != StringEncoding::Unknown)
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{
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break;
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}
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}
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if (StringCompareCaseInsensitive(to, encoding.Name) == 0)
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{
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destFormat = encoding.Format;
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if (sourceFormat != StringEncoding::Unknown)
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{
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break;
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}
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}
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}
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}
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// for (i = 0; i < SDL_arraysize(encodings); ++i) {
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// if (SDL_strcasecmp(fromcode, encodings[i].name) == 0) {
|
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// src_fmt = encodings[i].format;
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// if (dst_fmt != ENCODING_UNKNOWN) {
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// break;
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// }
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// }
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// if (SDL_strcasecmp(tocode, encodings[i].name) == 0) {
|
||||
// dst_fmt = encodings[i].format;
|
||||
// if (src_fmt != ENCODING_UNKNOWN) {
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// if (src_fmt != ENCODING_UNKNOWN && dst_fmt != ENCODING_UNKNOWN) {
|
||||
// SDL_iconv_t cd = (SDL_iconv_t)SDL_malloc(sizeof(*cd));
|
||||
// if (cd) {
|
||||
// cd->src_fmt = src_fmt;
|
||||
// cd->dst_fmt = dst_fmt;
|
||||
// return cd;
|
||||
// }
|
||||
// }
|
||||
if (sourceFormat == StringEncoding::Unknown || destFormat == StringEncoding::Unknown)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return ConvertString(sourceFormat, destFormat, src, srcSize, dst, dstSize, dstCapacity);
|
||||
}
|
||||
} // namespace Juliet
|
||||
|
||||
@@ -134,10 +134,10 @@ namespace Juliet::Win32
|
||||
{
|
||||
uint8 peekedMessageCount = 0;
|
||||
MSG message = {};
|
||||
while (PeekMessage(&message, nullptr, 0, 0, PM_REMOVE))
|
||||
while (PeekMessageA(&message, nullptr, 0, 0, PM_REMOVE))
|
||||
{
|
||||
TranslateMessage(&message);
|
||||
DispatchMessage(&message);
|
||||
DispatchMessageA(&message);
|
||||
|
||||
// Since we peek at all messages of the program, it's possible that it stall here so we limit the number of peeked messages to an arbitrary limit
|
||||
if (++peekedMessageCount > kPeekMessageLimit)
|
||||
@@ -155,7 +155,7 @@ namespace Juliet::Win32
|
||||
auto* windowState = GetWindowStateFromHandle(handle);
|
||||
if (!windowState)
|
||||
{
|
||||
return CallWindowProc(DefWindowProc, handle, message, wParam, lParam);
|
||||
return CallWindowProcA(DefWindowProcA, handle, message, wParam, lParam);
|
||||
}
|
||||
|
||||
switch (message)
|
||||
@@ -267,6 +267,6 @@ namespace Juliet::Win32
|
||||
return returnCode;
|
||||
}
|
||||
|
||||
return CallWindowProc(DefWindowProc, handle, message, wParam, lParam);
|
||||
return CallWindowProcA(DefWindowProcA, handle, message, wParam, lParam);
|
||||
}
|
||||
} // namespace Juliet::Win32
|
||||
|
||||
@@ -9,8 +9,8 @@ namespace Juliet::Win32
|
||||
{
|
||||
namespace
|
||||
{
|
||||
constexpr auto WindowClassName = L"JulietWindowClass";
|
||||
constexpr LPCWSTR WindowClassPtr = WindowClassName;
|
||||
constexpr auto WindowClassName = "JulietWindowClass";
|
||||
constexpr LPCSTR WindowClassPtr = WindowClassName;
|
||||
|
||||
bool SetupWindowState(NonNullPtr<DisplayDevice> self, NonNullPtr<Window> window, HWND handle)
|
||||
{
|
||||
@@ -46,7 +46,7 @@ namespace Juliet::Win32
|
||||
HINSTANCE instance = GetModuleHandle(nullptr);
|
||||
|
||||
// TODO : Put outside, we should not create a new class for each new window
|
||||
WNDCLASSEX WindowClass = {};
|
||||
WNDCLASSEXA WindowClass = {};
|
||||
WindowClass.cbSize = sizeof(WNDCLASSEX);
|
||||
WindowClass.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
|
||||
WindowClass.lpfnWndProc = Win32MainWindowCallback;
|
||||
@@ -54,7 +54,7 @@ namespace Juliet::Win32
|
||||
WindowClass.hCursor = LoadCursor(0, IDC_ARROW);
|
||||
WindowClass.hbrBackground = static_cast<HBRUSH>(GetStockObject(LTGRAY_BRUSH));
|
||||
WindowClass.lpszClassName = WindowClassName;
|
||||
if (!RegisterClassEx(&WindowClass))
|
||||
if (!RegisterClassExA(&WindowClass))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -64,8 +64,8 @@ namespace Juliet::Win32
|
||||
|
||||
int x = CW_USEDEFAULT, y = CW_USEDEFAULT;
|
||||
const int w = window->Width, h = window->Height;
|
||||
HWND handle = CreateWindowEx(styleEx, WindowClassPtr, L"JULIET TODO PASS TITLE", style, x, y, w, h, nullptr,
|
||||
nullptr, instance, nullptr);
|
||||
HWND handle = CreateWindowExA(styleEx, WindowClassPtr, "JULIET TODO PASS TITLE", style, x, y, w, h, nullptr,
|
||||
nullptr, instance, nullptr);
|
||||
|
||||
PumpEvents(self);
|
||||
|
||||
@@ -97,69 +97,4 @@ namespace Juliet::Win32
|
||||
auto& win32State = reinterpret_cast<Window32State&>(*window->State);
|
||||
::ShowWindow(win32State.Handle, SW_HIDE);
|
||||
}
|
||||
|
||||
/*
|
||||
namespace
|
||||
{
|
||||
LRESULT CALLBACK Win32MainWindowCallback(HWND Window, UINT Message, WPARAM WParam, LPARAM LParam);
|
||||
}
|
||||
|
||||
void CreateOSWindow(WindowState& state, uint16 width, uint16 height)
|
||||
{
|
||||
auto& win32State = reinterpret_cast<Window32State&>(state);
|
||||
|
||||
HINSTANCE Instance = GetModuleHandle(0);
|
||||
|
||||
WNDCLASSA WindowClass = {};
|
||||
WindowClass.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
|
||||
WindowClass.lpfnWndProc = Win32MainWindowCallback;
|
||||
WindowClass.hInstance = Instance;
|
||||
WindowClass.hCursor = LoadCursor(0, IDC_ARROW);
|
||||
WindowClass.hbrBackground = static_cast<HBRUSH>(GetStockObject(LTGRAY_BRUSH));
|
||||
WindowClass.lpszClassName = WindowClassName;
|
||||
|
||||
if (RegisterClassA(&WindowClass))
|
||||
{
|
||||
HWND handle = CreateWindowExA(0, WindowClass.lpszClassName, "Juliet", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,
|
||||
CW_USEDEFAULT, width, height, 0, 0, Instance, 0);
|
||||
if (handle)
|
||||
{
|
||||
win32State.Handle = handle;
|
||||
SetWindowLongPtr(win32State.Handle, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(&win32State));
|
||||
ShowWindow(handle, SW_SHOW);
|
||||
win32State.IsOpen = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Assert(false);
|
||||
// Win32ErrorMessage(PlatformError_Fatal,
|
||||
// "Unable to open game window.");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Assert(false);
|
||||
// Win32ErrorMessage(PlatformError_Fatal,
|
||||
// "Unable to register game window handle.");
|
||||
}
|
||||
}
|
||||
|
||||
void DestroyOSWindow(WindowState& state)
|
||||
{
|
||||
auto& win32State = reinterpret_cast<Window32State&>(state);
|
||||
::DestroyWindow(win32State.Handle);
|
||||
UnregisterClassA(WindowClassName, ::GetModuleHandle(nullptr));
|
||||
}
|
||||
|
||||
void UpdateOSWindowState(WindowState& state)
|
||||
{
|
||||
auto& win32State = reinterpret_cast<Window32State&>(state);
|
||||
MSG msg = {};
|
||||
while (::PeekMessage(&msg, win32State.Handle, 0, 0, PM_REMOVE))
|
||||
{
|
||||
::TranslateMessage(&msg);
|
||||
::DispatchMessage(&msg);
|
||||
}
|
||||
}
|
||||
*/
|
||||
} // namespace Juliet::Win32
|
||||
|
||||
@@ -5,38 +5,6 @@
|
||||
|
||||
namespace Juliet
|
||||
{
|
||||
namespace
|
||||
{
|
||||
// TODO : Move into string file
|
||||
// Use portable code + pass the memory array into parameter and not use new
|
||||
// This is from http://www.rohitab.com/discuss/topic/41257-char-to-lpcwstr/
|
||||
static wchar_t* UTF8ToWideChar(const char* utf8)
|
||||
{
|
||||
wchar_t* w;
|
||||
|
||||
int len = MultiByteToWideChar(CP_UTF8, 0, utf8, -1, 0, 0);
|
||||
if (len <= 0)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
w = new wchar_t[len];
|
||||
|
||||
if (!w)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (MultiByteToWideChar(CP_UTF8, 0, utf8, -1, w, len) <= 0)
|
||||
{
|
||||
delete[] w;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return w;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
DynamicLibrary* LoadDynamicLibrary(const char* filename)
|
||||
{
|
||||
if (!filename)
|
||||
@@ -45,9 +13,7 @@ namespace Juliet
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
LPWSTR wstr = UTF8ToWideChar(filename);
|
||||
HMODULE handle = LoadLibraryW(wstr);
|
||||
delete[] wstr;
|
||||
HMODULE handle = LoadLibraryA(filename);
|
||||
|
||||
// Generate an error message if all loads failed
|
||||
if (!handle)
|
||||
|
||||
@@ -7,43 +7,13 @@
|
||||
|
||||
namespace Juliet::Platform
|
||||
{
|
||||
namespace
|
||||
{
|
||||
// TODO : Move into string file
|
||||
// Use portable code + pass the memory array into parameter and not use new
|
||||
// From: https://stackoverflow.com/questions/215963/how-do-you-properly-use-widechartomultibyte
|
||||
char* WideCharToUTF8(char16_t* wcharStr)
|
||||
{
|
||||
char* result = nullptr;
|
||||
size_t length = WideCharToMultiByte(CP_UTF8, 0, reinterpret_cast<LPCWCH>(wcharStr), -1, nullptr, 0, nullptr, nullptr);
|
||||
if (length <= 0)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
result = new char[length];
|
||||
if (!result)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (WideCharToMultiByte(CP_UTF8, 0, reinterpret_cast<LPCWCH>(wcharStr), -1, result, length, nullptr, nullptr) <= 0)
|
||||
{
|
||||
delete[] result;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
String GetBasePath()
|
||||
{
|
||||
// Allocate a buffer that could fit the module size.
|
||||
// Max Path is a good start but could be bigger if the path include long path prefix
|
||||
String16 buffer{ .Data = nullptr, .Size = MAX_PATH };
|
||||
buffer.Data = static_cast<char16_t*>(Calloc(MAX_PATH, sizeof(WCHAR)));
|
||||
if (buffer.Data == nullptr)
|
||||
size_t bufferSize=MAX_PATH;
|
||||
auto buffer = static_cast<char*>(Calloc(MAX_PATH, sizeof(char)));
|
||||
if (buffer == nullptr)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
@@ -51,14 +21,13 @@ namespace Juliet::Platform
|
||||
size_t moduleFilenameLength = 0;
|
||||
while (true)
|
||||
{
|
||||
moduleFilenameLength =
|
||||
GetModuleFileNameW(nullptr, reinterpret_cast<LPWSTR>(buffer.Data), static_cast<uint32>(buffer.Size));
|
||||
moduleFilenameLength = GetModuleFileNameA(nullptr, buffer, static_cast<uint32>(bufferSize));
|
||||
|
||||
// If the module filename length is bigger than the buffer size, we need to reallocate a bigger buffer
|
||||
if (moduleFilenameLength >= buffer.Size - 1)
|
||||
if (moduleFilenameLength >= bufferSize - 1)
|
||||
{
|
||||
buffer.Size *= 2;
|
||||
buffer.Data = static_cast<char16_t*>(Realloc(buffer.Data, buffer.Size * sizeof(WCHAR)));
|
||||
bufferSize *= 2;
|
||||
buffer = static_cast<char*>(Realloc(buffer, bufferSize * sizeof(char)));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -68,26 +37,23 @@ namespace Juliet::Platform
|
||||
|
||||
if (moduleFilenameLength == 0)
|
||||
{
|
||||
SafeFree(buffer.Data);
|
||||
SafeFree(buffer);
|
||||
Log(LogLevel::Error, LogCategory::Core, "Filesystem: Cannot locate executable path");
|
||||
}
|
||||
|
||||
|
||||
size_t idx = 0;
|
||||
for (idx = moduleFilenameLength - 1; idx > 0; --idx)
|
||||
{
|
||||
if (buffer.Data[idx] == '\\')
|
||||
if (buffer[idx] == '\\')
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Assert(idx > 0 && "Path is not absolute!");
|
||||
buffer.Data[idx + 1] = '\0'; // Chop chop
|
||||
buffer[idx + 1] = '\0'; // Chop chop
|
||||
|
||||
// TODO: Add utils to Convert to/from UTF8W
|
||||
char* basePath = WideCharToUTF8(buffer.Data);
|
||||
SafeFree(buffer.Data);
|
||||
|
||||
return WrapString(basePath);
|
||||
return WrapString(buffer);
|
||||
}
|
||||
} // namespace Juliet::Platform
|
||||
|
||||
@@ -8,8 +8,6 @@ namespace Juliet::Internal
|
||||
{
|
||||
IOStream* IOFromFile(String filename, String mode)
|
||||
{
|
||||
HANDLE hFile;
|
||||
|
||||
// "r" = reading, file must exist
|
||||
// "w" = writing, truncate existing, file may not exist
|
||||
// "r+"= reading or writing, file must exist
|
||||
@@ -49,18 +47,11 @@ namespace Juliet::Internal
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Prevent opening a dialog box when file doesnt exits (windows does that)
|
||||
// old_error_mode = SetErrorMode(SEM_NOOPENFILEERRORBOX | SEM_FAILCRITICALERRORS);
|
||||
HANDLE hFile = CreateFileA(CStr(filename), (canWrite | canRead), (canWrite) ? 0 : FILE_SHARE_READ, nullptr,
|
||||
(openExisting | createAlways | openAlways), FILE_ATTRIBUTE_NORMAL, nullptr);
|
||||
if (FAILED(hFile))
|
||||
{
|
||||
// LPWSTR str = WIN_UTF8ToStringW(filename);
|
||||
// h = CreateFileW(str,
|
||||
// (w_right | r_right),
|
||||
// (w_right) ? 0 : FILE_SHARE_READ,
|
||||
// NULL,
|
||||
// (must_exist | truncate | a_mode),
|
||||
// FILE_ATTRIBUTE_NORMAL,
|
||||
// NULL);
|
||||
// SDL_free(str);
|
||||
Log(LogLevel::Error, LogCategory::Core, "IOFromFile: CreateFileW failed");
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
|
||||
@@ -46,7 +46,7 @@ void JulietApplication::Init()
|
||||
{
|
||||
Log(LogLevel::Message, LogCategory::Editor, "Initializing Juliet Application...");
|
||||
|
||||
Log(LogLevel::Message, LogCategory::Editor, "%s", GetBasePath());
|
||||
Log(LogLevel::Message, LogCategory::Editor, "%s", CStr(GetBasePath()));
|
||||
|
||||
GraphicsConfig config;
|
||||
GraphicsDevice = CreateGraphicsDevice(config);
|
||||
|
||||
@@ -44,6 +44,6 @@ void Compile()
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
auto* stream = IOFromFile(ConstString("bleeblou"), ConstString("w"));
|
||||
auto* stream = IOFromFile(ConstString("XF"), ConstString("w"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user