Adding IOStream + String library (needed to have proper iostream)
This commit is contained in:
@@ -114,9 +114,13 @@
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<ClInclude Include="include\Core\Common\NonMovable.h"/>
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<ClInclude Include="include\Core\Common\NonNullPtr.h"/>
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<ClInclude Include="include\Core\Common\Singleton.h"/>
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<ClInclude Include="include\Core\Common\String.h"/>
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<ClInclude Include="include\Core\Container\Vector.h"/>
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<ClInclude Include="include\Core\HAL\Display\Display.h"/>
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<ClInclude Include="include\Core\HAL\DynLib\DynamicLibrary.h"/>
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<ClInclude Include="include\Core\HAL\Event\SystemEvent.h"/>
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<ClInclude Include="include\Core\HAL\Filesystem\Filesystem.h"/>
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<ClInclude Include="include\Core\HAL\IO\IOStream.h"/>
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<ClInclude Include="include\Core\HAL\Keyboard\Keyboard.h"/>
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<ClInclude Include="include\Core\HAL\Keyboard\KeyCode.h"/>
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<ClInclude Include="include\Core\HAL\Keyboard\ScanCode.h"/>
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@@ -156,6 +160,7 @@
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<ClInclude Include="src\Core\HAL\Event\WindowEvent.h"/>
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<ClInclude Include="src\Core\HAL\Filesystem\Filesystem_Platform.h"/>
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<ClInclude Include="src\Core\HAL\Filesystem\Filesystem_Private.h"/>
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<ClInclude Include="src\Core\HAL\IO\IOStream_Private.h"/>
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<ClInclude Include="src\Core\Networking\SocketPlatformImpl.h"/>
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<ClInclude Include="src\Core\HAL\Win32.h"/>
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<ClInclude Include="src\Graphics\D3D12\D3D12Common.h"/>
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@@ -173,6 +178,7 @@
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<ItemGroup>
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<ClCompile Include="src\Core\Application\ApplicationManager.cpp"/>
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<ClCompile Include="src\Core\Common\CoreUtils.cpp"/>
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<ClCompile Include="src\Core\Common\String.cpp" />
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<ClCompile Include="src\Core\HAL\Display\Display.cpp"/>
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<ClCompile Include="src\Core\HAL\Display\Win32\Win32DisplayDevice.cpp"/>
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<ClCompile Include="src\Core\HAL\Display\Win32\Win32DisplayEvent.cpp"/>
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@@ -185,6 +191,8 @@
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<ClCompile Include="src\Core\HAL\Event\WindowEvent.cpp"/>
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<ClCompile Include="src\Core\HAL\Filesystem\Filesystem.cpp"/>
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<ClCompile Include="src\Core\HAL\Filesystem\Win32\Win32Filesystem.cpp"/>
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<ClCompile Include="src\Core\HAL\IO\IOStream.cpp"/>
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<ClCompile Include="src\Core\HAL\IO\Win32\Win32IOStream.cpp"/>
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<ClCompile Include="src\Core\HotReload\HotReload.cpp"/>
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<ClCompile Include="src\Core\HotReload\Win32\Win32HotReload.cpp"/>
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<ClCompile Include="src\Core\Juliet.cpp"/>
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@@ -24,14 +24,6 @@ struct ByteBuffer
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size_t Size;
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};
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template <typename CharType>
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struct StringBuffer
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{
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CharType* Data;
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size_t Size;
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};
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#define StringBufferParam(str) { (str), sizeof(str) }
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using FunctionPtr = auto (*)(void) -> void;
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// Limits
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132
Juliet/include/Core/Common/String.h
Normal file
132
Juliet/include/Core/Common/String.h
Normal file
@@ -0,0 +1,132 @@
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#pragma once
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#include <Core/Memory/Utils.h>
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namespace Juliet
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{
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#define ConstString(str) { const_cast<char*>((str)), sizeof(str) - 1 }
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#define CStr(str) ((str).Data)
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#define InplaceString(name, size) \
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char name##_[size]; \
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String name = { name##_, sizeof(name##_) }
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struct String
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{
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char* Data;
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size_t Size;
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};
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struct String16
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{
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char16_t* Data;
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size_t Size;
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};
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inline size_t StringLength(String str)
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{
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return str.Size;
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}
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inline size_t StringLength(const char* str)
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{
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size_t counter = 0;
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if (str)
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{
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while (*str++)
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{
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++counter;
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}
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}
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return counter;
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}
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inline bool StringIsValid(String str)
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{
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return str.Size > 0 && str.Data != nullptr && *str.Data;
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}
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inline String WrapString(const char* str)
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{
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String result = {};
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result.Data = const_cast<char*>(str);
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result.Size = StringLength(str);
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return result;
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}
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inline String FindChar(String str, char c)
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{
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String result = str;
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while (result.Size)
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{
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if (*result.Data != c)
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{
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++result.Data;
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--result.Size;
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}
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else
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{
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return result;
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}
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}
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return {};
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}
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inline bool ContainsChar(String str, char c)
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{
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return StringIsValid(FindChar(str, c));
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}
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// Return:
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// - < 0 if str1 < str2
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// - = 0 : Both strings are equals
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// - > 0 if str1 > str2
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inline int32 StringCompare(String str1, String str2)
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{
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size_t len1 = StringLength(str1);
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size_t len2 = StringLength(str2);
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size_t minLen = Min(len1, len2);
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int32 result = MemCompare(CStr(str1), CStr(str2), minLen);
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if (result == 0)
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{
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if (len1 > len2)
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{
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return 1;
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}
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if (len1 < len2)
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{
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return -1;
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}
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return 0;
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}
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return result;
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}
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inline int8 StringCompareCaseInsensitive(String str1, String str2)
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{
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return 0;
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}
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// Do not allocate anything, you must allocate your out buffer yourself
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// TODO: Version taking arena that can allocate
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extern JULIET_API bool ConvertString(String from, String to, String in, String& out);
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} // namespace Juliet
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#ifdef UNIT_TEST
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namespace Juliet::UnitTest
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{
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inline void TestFindChar()
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{
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String s1 = ConstString("");
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String s2 = ConstString("abcdefabcdef");
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String s3 = ConstString("11111111111111111111");
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Assert(FindChar(s1, 'x').Data == nullptr);
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Assert(FindChar(s2, 'y').Data == nullptr);
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Assert(FindChar(s2, 'a').Data - s2.Data == 0);
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Assert(FindChar(s2, 'd').Data - s2.Data == 3);
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Assert(FindChar(s2, 'f').Data - s2.Data == 5);
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Assert(FindChar(s3, '1').Data - s3.Data == 0);
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}
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} // namespace Juliet::UnitTest
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#endif
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@@ -1,7 +1,9 @@
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#pragma once
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#include <Core/Common/String.h>
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namespace Juliet
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{
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// Returns the path to the application directory
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extern JULIET_API char * GetBasePath();
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}
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extern JULIET_API String GetBasePath();
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} // namespace Juliet
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12
Juliet/include/Core/HAL/IO/IOStream.h
Normal file
12
Juliet/include/Core/HAL/IO/IOStream.h
Normal file
@@ -0,0 +1,12 @@
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#pragma once
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#include <Core/Common/String.h>
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#include <Juliet.h>
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namespace Juliet
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{
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// Opaque type
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struct IOStream;
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extern JULIET_API IOStream* IOFromFile(String filename, String mode);
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} // namespace Juliet
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@@ -1,5 +1,7 @@
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#pragma once
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#include <Core/Common/String.h>
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namespace Juliet
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{
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// Fwd Declare
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@@ -7,9 +9,9 @@ namespace Juliet
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struct HotReloadCode
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{
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StringBuffer<char> DLLFullPath;
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StringBuffer<char> LockFullPath;
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StringBuffer<const char> TransientDLLName;
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String DLLFullPath;
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String LockFullPath;
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String TransientDLLName;
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uint64 LastWriteTime;
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@@ -24,8 +26,8 @@ namespace Juliet
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bool IsValid : 1;
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};
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extern JULIET_API void InitHotReloadCode(HotReloadCode& code, StringBuffer<const char> dllName,
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StringBuffer<const char> transientDllName, StringBuffer<const char> lockFilename);
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extern JULIET_API void InitHotReloadCode(HotReloadCode& code, String dllName,
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String transientDllName, String lockFilename);
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extern JULIET_API void ShutdownHotReloadCode(HotReloadCode& code);
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extern JULIET_API void LoadCode(HotReloadCode& code);
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@@ -1,3 +1,18 @@
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#pragma once
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#define ArraySize(array) (sizeof(array) / sizeof(array[0]))
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namespace Juliet
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{
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inline int32 MemCompare(const void* leftValue, const void* rightValue, size_t size)
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{
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const unsigned char* left = static_cast<const unsigned char*>(leftValue);
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const unsigned char* right = static_cast<const unsigned char*>(rightValue);
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while (size && *left == *right)
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{
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++left;
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++right;
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}
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return size ? *left - *right : 0;
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}
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}
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88
Juliet/src/Core/Common/String.cpp
Normal file
88
Juliet/src/Core/Common/String.cpp
Normal file
@@ -0,0 +1,88 @@
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#include <pch.h>
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#include <Core/Common/String.h>
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#include <Core/Memory/Utils.h>
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namespace Juliet
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{
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namespace
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{
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enum class Encoding : uint8
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{
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Unknown = 0,
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ASCII,
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LATIN1,
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UTF8,
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UTF16,
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UTF32,
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UCS2,
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UCS4,
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};
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struct
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{
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const char* name;
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Encoding format;
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} Encodings[] = {
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/* *INDENT-OFF* */ // clang-format off
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{ "ASCII", Encoding::ASCII },
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{ "US-ASCII", Encoding::ASCII },
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{ "8859-1", Encoding::LATIN1 },
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{ "ISO-8859-1", Encoding::LATIN1 },
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#if defined(JULIET_WIN32)
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{ "WCHAR_T", Encoding::UTF16 },
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#else
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{ "WCHAR_T", Encoding::UCS4 },
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#endif
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{ "UTF8", Encoding::UTF8 },
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{ "UTF-8", Encoding::UTF8 },
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{ "UTF16", Encoding::UTF16 },
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{ "UTF-16", Encoding::UTF16 },
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{ "UTF32", Encoding::UTF32 },
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{ "UTF-32", Encoding::UTF32 },
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{ "UCS2", Encoding::UCS2 },
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{ "UCS-2", Encoding::UCS2 },
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{ "UCS-2-INTERNAL", Encoding::UCS2 },
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{ "UCS4", Encoding::UCS4 },
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{ "UCS-4", Encoding::UCS4 },
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{ "UCS-4-INTERNAL", Encoding::UCS4 },
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/* *INDENT-ON* */ // clang-format on
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};
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} // namespace
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bool ConvertString(String from, String to, String in, String& out)
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{
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Assert(in.Size <= out.Size);
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Assert(StringIsValid(from));
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Assert(StringIsValid(to));
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Assert(StringIsValid(in));
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for (size_t idx = 0; idx < ArraySize(Encodings); ++idx)
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{
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}
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// for (i = 0; i < SDL_arraysize(encodings); ++i) {
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// if (SDL_strcasecmp(fromcode, encodings[i].name) == 0) {
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// src_fmt = encodings[i].format;
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// if (dst_fmt != ENCODING_UNKNOWN) {
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// break;
|
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// }
|
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// }
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// if (SDL_strcasecmp(tocode, encodings[i].name) == 0) {
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// dst_fmt = encodings[i].format;
|
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// if (src_fmt != ENCODING_UNKNOWN) {
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// break;
|
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// }
|
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// }
|
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// }
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// if (src_fmt != ENCODING_UNKNOWN && dst_fmt != ENCODING_UNKNOWN) {
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// SDL_iconv_t cd = (SDL_iconv_t)SDL_malloc(sizeof(*cd));
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// if (cd) {
|
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// cd->src_fmt = src_fmt;
|
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// cd->dst_fmt = dst_fmt;
|
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// return cd;
|
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// }
|
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// }
|
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}
|
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} // namespace Juliet
|
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@@ -1,5 +1,6 @@
|
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#include <pch.h>
|
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|
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#include <Core/Common/String.h>
|
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#include <Core/HAL/Filesystem/Filesystem.h>
|
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#include <Core/HAL/Filesystem/Filesystem_Platform.h>
|
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#include <Core/HAL/Filesystem/Filesystem_Private.h>
|
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@@ -9,11 +10,12 @@ namespace Juliet
|
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{
|
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namespace
|
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{
|
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char* CachedBasePath = nullptr;
|
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String CachedBasePath = {};
|
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}
|
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char* GetBasePath()
|
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|
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String GetBasePath()
|
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{
|
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if (CachedBasePath == nullptr)
|
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if (!StringIsValid(CachedBasePath))
|
||||
{
|
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CachedBasePath = Platform::GetBasePath();
|
||||
}
|
||||
@@ -24,9 +26,10 @@ namespace Juliet
|
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|
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void ShutdownFilesystem()
|
||||
{
|
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if (CachedBasePath != nullptr)
|
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if (StringIsValid(CachedBasePath))
|
||||
{
|
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SafeFree(CachedBasePath);
|
||||
CachedBasePath.Size = 0;
|
||||
SafeFree(CachedBasePath.Data);
|
||||
}
|
||||
}
|
||||
} // namespace Juliet
|
||||
|
||||
@@ -2,5 +2,5 @@
|
||||
|
||||
namespace Juliet::Platform
|
||||
{
|
||||
extern char* GetBasePath();
|
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extern String GetBasePath();
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include <pch.h>
|
||||
|
||||
#include <Core/Common/String.h>
|
||||
#include <Core/HAL/Filesystem/Filesystem_Platform.h>
|
||||
#include <Core/HAL/Win32.h>
|
||||
#include <Core/Memory/Allocator.h>
|
||||
@@ -11,10 +12,10 @@ namespace Juliet::Platform
|
||||
// TODO : Move into string file
|
||||
// Use portable code + pass the memory array into parameter and not use new
|
||||
// From: https://stackoverflow.com/questions/215963/how-do-you-properly-use-widechartomultibyte
|
||||
char* WideCharToUTF8(wchar_t* wcharStr)
|
||||
char* WideCharToUTF8(char16_t* wcharStr)
|
||||
{
|
||||
char* result = nullptr;
|
||||
size_t length = WideCharToMultiByte(CP_UTF8, 0, wcharStr, -1, nullptr, 0, nullptr, nullptr);
|
||||
char* result = nullptr;
|
||||
size_t length = WideCharToMultiByte(CP_UTF8, 0, reinterpret_cast<LPCWCH>(wcharStr), -1, nullptr, 0, nullptr, nullptr);
|
||||
if (length <= 0)
|
||||
{
|
||||
return nullptr;
|
||||
@@ -26,7 +27,7 @@ namespace Juliet::Platform
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (WideCharToMultiByte(CP_UTF8, 0, wcharStr, -1, result, length, nullptr, nullptr) <= 0)
|
||||
if (WideCharToMultiByte(CP_UTF8, 0, reinterpret_cast<LPCWCH>(wcharStr), -1, result, length, nullptr, nullptr) <= 0)
|
||||
{
|
||||
delete[] result;
|
||||
return nullptr;
|
||||
@@ -36,27 +37,28 @@ namespace Juliet::Platform
|
||||
}
|
||||
} // namespace
|
||||
|
||||
char* GetBasePath()
|
||||
String GetBasePath()
|
||||
{
|
||||
// Allocate a buffer that could fit the module size.
|
||||
// Max Path is a good start but could be bigger if the path include long path prefix
|
||||
StringBuffer<WCHAR> buffer{ .Data = nullptr, .Size = MAX_PATH };
|
||||
buffer.Data = static_cast<WCHAR*>(Calloc(MAX_PATH, sizeof(WCHAR)));
|
||||
String16 buffer{ .Data = nullptr, .Size = MAX_PATH };
|
||||
buffer.Data = static_cast<char16_t*>(Calloc(MAX_PATH, sizeof(WCHAR)));
|
||||
if (buffer.Data == nullptr)
|
||||
{
|
||||
return nullptr;
|
||||
return {};
|
||||
}
|
||||
|
||||
size_t moduleFilenameLength = 0;
|
||||
while (true)
|
||||
{
|
||||
moduleFilenameLength = GetModuleFileNameW(nullptr, buffer.Data, static_cast<uint32>(buffer.Size));
|
||||
moduleFilenameLength =
|
||||
GetModuleFileNameW(nullptr, reinterpret_cast<LPWSTR>(buffer.Data), static_cast<uint32>(buffer.Size));
|
||||
|
||||
// If the module filename length is bigger than the buffer size, we need to reallocate a bigger buffer
|
||||
if (moduleFilenameLength >= buffer.Size - 1)
|
||||
{
|
||||
buffer.Size *= 2;
|
||||
buffer.Data = static_cast<WCHAR*>(Realloc(buffer.Data, buffer.Size * sizeof(WCHAR)));
|
||||
buffer.Data = static_cast<char16_t*>(Realloc(buffer.Data, buffer.Size * sizeof(WCHAR)));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -85,6 +87,7 @@ namespace Juliet::Platform
|
||||
// TODO: Add utils to Convert to/from UTF8W
|
||||
char* basePath = WideCharToUTF8(buffer.Data);
|
||||
SafeFree(buffer.Data);
|
||||
return basePath;
|
||||
|
||||
return WrapString(basePath);
|
||||
}
|
||||
} // namespace Juliet::Platform
|
||||
|
||||
24
Juliet/src/Core/HAL/IO/IOStream.cpp
Normal file
24
Juliet/src/Core/HAL/IO/IOStream.cpp
Normal file
@@ -0,0 +1,24 @@
|
||||
#include <pch.h>
|
||||
|
||||
#include <Core/Common/String.h>
|
||||
#include <Core/HAL/IO/IOStream.h>
|
||||
#include <Core/HAL/IO/IOStream_Private.h>
|
||||
|
||||
namespace Juliet
|
||||
{
|
||||
IOStream* IOFromFile(String filename, String mode)
|
||||
{
|
||||
if (!StringIsValid(filename))
|
||||
{
|
||||
Log(LogLevel::Error, LogCategory::Core, "Trying to open IOStream on invalid filename");
|
||||
return nullptr;
|
||||
}
|
||||
if (!StringIsValid(mode))
|
||||
{
|
||||
Log(LogLevel::Error, LogCategory::Core, "Trying to open IOStream with invalid mode");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return Internal::IOFromFile(filename, mode);
|
||||
}
|
||||
} // namespace Juliet
|
||||
12
Juliet/src/Core/HAL/IO/IOStream_Private.h
Normal file
12
Juliet/src/Core/HAL/IO/IOStream_Private.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include <Core/Common/String.h>
|
||||
|
||||
namespace Juliet
|
||||
{
|
||||
struct IOStream;
|
||||
}
|
||||
namespace Juliet::Internal
|
||||
{
|
||||
extern JULIET_API IOStream* IOFromFile(String filename, String mode);
|
||||
}
|
||||
68
Juliet/src/Core/HAL/IO/Win32/Win32IOStream.cpp
Normal file
68
Juliet/src/Core/HAL/IO/Win32/Win32IOStream.cpp
Normal file
@@ -0,0 +1,68 @@
|
||||
#include <pch.h>
|
||||
|
||||
#include <Core/Common/String.h>
|
||||
#include <Core/HAL/IO/IOStream.h>
|
||||
#include <Core/HAL/Win32.h>
|
||||
|
||||
namespace Juliet::Internal
|
||||
{
|
||||
IOStream* IOFromFile(String filename, String mode)
|
||||
{
|
||||
HANDLE hFile;
|
||||
|
||||
// "r" = reading, file must exist
|
||||
// "w" = writing, truncate existing, file may not exist
|
||||
// "r+"= reading or writing, file must exist
|
||||
// "a" = writing, append file may not exist
|
||||
// "a+"= append + read, file may not exist
|
||||
// "w+" = read, write, truncate. file may not exist
|
||||
|
||||
#if _DEBUG
|
||||
// Making sure the mode is valid
|
||||
String modeView = mode;
|
||||
size_t modeLength = StringLength(modeView);
|
||||
Assert(!ContainsChar(mode, 'b') && "Binary mode note supported");
|
||||
Assert((modeLength <= 2) &&
|
||||
"Mode should have at most 2 characters, one being either r,w or a and the other can only be +");
|
||||
if (modeLength == 1)
|
||||
{
|
||||
Assert(modeView.Data[0] == 'r' || modeView.Data[0] == 'w' ||
|
||||
modeView.Data[0] == 'a' && "Invalid Mode. First char is not r,w or a");
|
||||
}
|
||||
else
|
||||
{
|
||||
Assert(modeView.Data[1] == '+' && "Invalid Mode. Second char is not +");
|
||||
}
|
||||
#endif
|
||||
|
||||
DWORD openExisting = ContainsChar(mode, 'r') ? OPEN_EXISTING : 0;
|
||||
DWORD createAlways = ContainsChar(mode, 'w') ? CREATE_ALWAYS : 0;
|
||||
DWORD openAlways = ContainsChar(mode, 'a') ? OPEN_ALWAYS : 0;
|
||||
|
||||
bool hasPlus = ContainsChar(mode, '+');
|
||||
DWORD canRead = openExisting || hasPlus ? GENERIC_READ : 0;
|
||||
DWORD canWrite = createAlways || openAlways || hasPlus ? GENERIC_WRITE : 0;
|
||||
|
||||
if (!canRead && !canWrite)
|
||||
{
|
||||
Log(LogLevel::Error, LogCategory::Core, "IOFromFile: Invalid Mode (cannot read nor write)");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Prevent opening a dialog box when file doesnt exits (windows does that)
|
||||
// old_error_mode = SetErrorMode(SEM_NOOPENFILEERRORBOX | SEM_FAILCRITICALERRORS);
|
||||
{
|
||||
// LPWSTR str = WIN_UTF8ToStringW(filename);
|
||||
// h = CreateFileW(str,
|
||||
// (w_right | r_right),
|
||||
// (w_right) ? 0 : FILE_SHARE_READ,
|
||||
// NULL,
|
||||
// (must_exist | truncate | a_mode),
|
||||
// FILE_ATTRIBUTE_NORMAL,
|
||||
// NULL);
|
||||
// SDL_free(str);
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
} // namespace Juliet::Internal
|
||||
@@ -9,33 +9,32 @@
|
||||
|
||||
namespace Juliet
|
||||
{
|
||||
void InitHotReloadCode(HotReloadCode& code, StringBuffer<const char> dllName,
|
||||
StringBuffer<const char> transientDllName, StringBuffer<const char> lockFilename)
|
||||
void InitHotReloadCode(HotReloadCode& code, String dllName, String transientDllName, String lockFilename)
|
||||
{
|
||||
// Get the app base path and build the dll path from there.
|
||||
const char* basePath = GetBasePath();
|
||||
size_t basePathLength = strlen(basePath);
|
||||
String basePath = GetBasePath();
|
||||
size_t basePathLength = StringLength(basePath);
|
||||
|
||||
// Assign Transient dll path
|
||||
code.TransientDLLName = transientDllName;
|
||||
|
||||
// First allocate all the full path.
|
||||
// TODO: Add path composition into filesystem + string format + string builder
|
||||
const size_t dllFullPathLength = basePathLength + dllName.Size;
|
||||
const size_t dllFullPathLength = basePathLength + StringLength(dllName) + 1; // Need +1 because snprintf needs 0 terminated strings
|
||||
code.DLLFullPath.Data = static_cast<char*>(Calloc(dllFullPathLength, sizeof(char)));
|
||||
int writtenSize = snprintf(code.DLLFullPath.Data, dllFullPathLength, "%s%s", basePath, dllName.Data);
|
||||
int writtenSize = snprintf(CStr(code.DLLFullPath), dllFullPathLength, "%s%s", CStr(basePath), CStr(dllName));
|
||||
if (writtenSize < static_cast<int>(dllFullPathLength) - 1)
|
||||
{
|
||||
SafeFree(code.DLLFullPath.Data);
|
||||
Log(LogLevel::Error, LogCategory::Core, "Cannot create DLL Full Path");
|
||||
return;
|
||||
}
|
||||
code.DLLFullPath.Size = writtenSize + 1;
|
||||
code.DLLFullPath.Size = writtenSize;
|
||||
|
||||
// Lock filename path
|
||||
const size_t lockPathLength = basePathLength + lockFilename.Size;
|
||||
const size_t lockPathLength = basePathLength + StringLength(lockFilename) + 1; // Need +1 because snprintf needs 0 terminated strings
|
||||
code.LockFullPath.Data = static_cast<char*>(Calloc(lockPathLength, sizeof(char)));
|
||||
writtenSize = snprintf(code.LockFullPath.Data, lockPathLength, "%s%s", basePath, lockFilename.Data);
|
||||
writtenSize = snprintf(CStr(code.LockFullPath), lockPathLength, "%s%s", CStr(basePath), CStr(lockFilename));
|
||||
if (writtenSize < static_cast<int>(lockPathLength) - 1)
|
||||
{
|
||||
code.LockFullPath.Size = 0;
|
||||
@@ -43,7 +42,7 @@ namespace Juliet
|
||||
Log(LogLevel::Error, LogCategory::Core, "Cannot create lock file full path");
|
||||
return;
|
||||
}
|
||||
code.LockFullPath.Size = writtenSize + 1;
|
||||
code.LockFullPath.Size = writtenSize;
|
||||
|
||||
LoadCode(code);
|
||||
}
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace Juliet
|
||||
|
||||
constexpr size_t kMaxAttempts = 256;
|
||||
constexpr size_t kMaxDLLID = 256;
|
||||
constexpr size_t kTempDLLBufferSizeForID = 6; // ID numbers + \0
|
||||
constexpr size_t kTempDLLBufferSizeForID = 5; // Max ID numbers
|
||||
} // namespace
|
||||
|
||||
void LoadCode(HotReloadCode& code)
|
||||
@@ -48,20 +48,21 @@ namespace Juliet
|
||||
// We'll see for better later.
|
||||
|
||||
// Get the app base path and build the dll path from there.
|
||||
const char* basePath = GetBasePath();
|
||||
size_t basePathLength = strlen(basePath);
|
||||
String basePath = GetBasePath();
|
||||
size_t basePathLength = StringLength(basePath);
|
||||
|
||||
const size_t tempDllMaxBufferSize = basePathLength + code.TransientDLLName.Size + kTempDLLBufferSizeForID;
|
||||
auto tempDllPath = static_cast<char*>(Calloc(tempDllMaxBufferSize, sizeof(char)));
|
||||
const size_t tempDllMaxBufferSize =
|
||||
basePathLength + StringLength(code.TransientDLLName) + /* _ */ 1 + kTempDLLBufferSizeForID + 1 /* \0 */;
|
||||
auto tempDllPath = static_cast<char*>(Calloc(tempDllMaxBufferSize, sizeof(char)));
|
||||
for (uint32 attempt = 0; attempt < kMaxAttempts; ++attempt)
|
||||
{
|
||||
// int to char
|
||||
char idToStr[kTempDLLBufferSizeForID];
|
||||
char idToStr[kTempDLLBufferSizeForID + 1];
|
||||
int idLength = snprintf(idToStr, sizeof(idToStr), "%u", code.UniqueID);
|
||||
|
||||
int writtenSize = snprintf(tempDllPath, tempDllMaxBufferSize, "%s%u_%s", basePath, code.UniqueID,
|
||||
code.TransientDLLName.Data);
|
||||
if (writtenSize < static_cast<int>(basePathLength + idLength + code.TransientDLLName.Size))
|
||||
int writtenSize = snprintf(tempDllPath, tempDllMaxBufferSize, "%s%s_%s", CStr(basePath), idToStr,
|
||||
CStr(code.TransientDLLName));
|
||||
if (writtenSize < static_cast<int>(basePathLength + idLength + code.TransientDLLName.Size) - 1)
|
||||
{
|
||||
SafeFree(tempDllPath);
|
||||
Log(LogLevel::Error, LogCategory::Core, "Cannot create temp full path");
|
||||
@@ -107,7 +108,10 @@ namespace Juliet
|
||||
void UnloadCode(HotReloadCode& code)
|
||||
{
|
||||
code.IsValid = false;
|
||||
UnloadDynamicLibrary(code.Dll);
|
||||
if (code.Dll)
|
||||
{
|
||||
UnloadDynamicLibrary(code.Dll);
|
||||
}
|
||||
code.Dll = nullptr;
|
||||
|
||||
code.LastWriteTime = 0;
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
#include <D3D12Texture.h>
|
||||
#include <pch.h>
|
||||
|
||||
#include <core/Memory/Allocator.h>
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
Rename DX12 files to D3D12
|
||||
|
||||
- Create Simple vector class to make the vector stuff a bit more easier than writing Capacity and Count
|
||||
- Rename DX12 files to D3D12
|
||||
- Create Simple vector class to make the vector stuff a bit more easier than writing Capacity and Count
|
||||
- Make a string struct instead of StringBuffer.
|
||||
- Support wchar and char (template is ok) conversions, printf, compare, etc.
|
||||
|
||||
@@ -12,8 +12,8 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Game\Game.vcxproj">
|
||||
<Project>{b7b12dcc-1a69-4371-a9fe-d6e7671497b0}</Project>
|
||||
<Name>Game</Name>
|
||||
<Project>{b7b12dcc-1a69-4371-a9fe-d6e7671497b0}</Project>
|
||||
<Name>Game</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\Juliet\Juliet.vcxproj">
|
||||
<Project>{1bbc0b92-e4d8-4838-974b-439c5c501e82}</Project>
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
#include <Core/Application/ApplicationManager.h>
|
||||
#include <Core/HAL/Display/Display.h>
|
||||
#include <Core/HAL/DynLib/DynamicLibrary.h>
|
||||
#include <Core/HAL/Event/SystemEvent.h>
|
||||
#include <Core/HAL/Filesystem/Filesystem.h>
|
||||
#include <Core/JulietInit.h>
|
||||
@@ -13,6 +12,7 @@
|
||||
#include <Graphics/RenderPass.h>
|
||||
#include <Windows.h>
|
||||
|
||||
#include <Core/Common/String.h>
|
||||
#include <Core/Memory/Utils.h>
|
||||
#include <cstdlib>
|
||||
|
||||
@@ -58,12 +58,11 @@ void JulietApplication::Init()
|
||||
if (Running)
|
||||
{
|
||||
AttachToWindow(GraphicsDevice, MainWindow);
|
||||
// Game = LoadDynamicLibrary("Game.dll");
|
||||
|
||||
GameCode.Functions = reinterpret_cast<void**>(&Game);
|
||||
GameCode.FunctionCount = ArraySize(GameFunctionTable);
|
||||
GameCode.FunctionNames = GameFunctionTable;
|
||||
InitHotReloadCode(GameCode, StringBufferParam("Game.dll"), StringBufferParam("Game_Temp.dll"), StringBufferParam("lock.tmp"));
|
||||
InitHotReloadCode(GameCode, ConstString("Game.dll"), ConstString("Game_Temp.dll"), ConstString("lock.tmp"));
|
||||
if ((Running = GameCode.IsValid))
|
||||
{
|
||||
Game.Init();
|
||||
|
||||
@@ -66,6 +66,7 @@
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)Juliet\include\;$(SolutionDir)JulietShaderCompiler;</AdditionalIncludeDirectories>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@@ -85,6 +86,7 @@
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<LanguageStandard>stdcpp20</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@@ -102,12 +104,12 @@
|
||||
<ClInclude Include="DXCompiler.h"/>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CopyFileToFolders Include="DXShaderCompiler\dxcompiler.dll">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="DXShaderCompiler\dxil.dll">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="DXShaderCompiler\dxcompiler.dll">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="DXShaderCompiler\dxil.dll">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</CopyFileToFolders>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets"/>
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
||||
@@ -1,49 +1,49 @@
|
||||
|
||||
//#include <Core/Common/CoreTypes.h>
|
||||
//#include <Core/Logging/LogManager.h>
|
||||
//#include <Core/Logging/LogTypes.h>
|
||||
#include <Core/Common/String.h>
|
||||
#include <Core/HAL/IO/IOStream.h>
|
||||
#include <Core/Logging/LogManager.h>
|
||||
#include <Core/Logging/LogTypes.h>
|
||||
|
||||
// Must be before everything else.
|
||||
// Cannot include DX12Includes because we redefine everything.
|
||||
// TODO : Separate lib
|
||||
// TODO : Only when not shipping
|
||||
// Check if we just load the dll and not link against?
|
||||
#include <DXCompiler.h>
|
||||
|
||||
//#include <DXCompiler.h>
|
||||
//#pragma comment(lib, "dxcompiler.lib")
|
||||
#pragma comment(lib, "dxcompiler.lib")
|
||||
|
||||
//using namespace Juliet;
|
||||
using namespace Juliet;
|
||||
|
||||
void Compile()
|
||||
{
|
||||
// IDxcCompiler3* compiler = nullptr;
|
||||
// DxcCreateInstance(&CLSID_DxcCompiler, IID_IDxcCompiler3, reinterpret_cast<void**>(&compiler));
|
||||
//
|
||||
// IDxcUtils* utils = nullptr;
|
||||
// DxcCreateInstance(&CLSID_DxcUtils, &IID_IDxcUtils, reinterpret_cast<void**>(&utils));
|
||||
//
|
||||
// if (compiler == nullptr)
|
||||
// {
|
||||
// Juliet::Log(LogLevel::Error, LogCategory::Graphics, "Cannot create DXCompiler instance");
|
||||
// }
|
||||
//
|
||||
// if (utils == nullptr)
|
||||
// {
|
||||
// Log(LogLevel::Error, LogCategory::Graphics, "Cannot create IDxcUtils instance");
|
||||
// compiler->lpVtbl->Release(compiler);
|
||||
// }
|
||||
//
|
||||
// IDxcIncludeHandler* includeHandler;
|
||||
// utils->lpVtbl->CreateDefaultIncludeHandler(utils, &includeHandler);
|
||||
// if (includeHandler == nullptr)
|
||||
// {
|
||||
// compiler->lpVtbl->Release(compiler);
|
||||
// utils->lpVtbl->Release(utils);
|
||||
// }
|
||||
IDxcCompiler3* compiler = nullptr;
|
||||
DxcCreateInstance(&CLSID_DxcCompiler, IID_IDxcCompiler3, reinterpret_cast<void**>(&compiler));
|
||||
|
||||
IDxcUtils* utils = nullptr;
|
||||
DxcCreateInstance(&CLSID_DxcUtils, &IID_IDxcUtils, reinterpret_cast<void**>(&utils));
|
||||
|
||||
if (compiler == nullptr)
|
||||
{
|
||||
Juliet::Log(LogLevel::Error, LogCategory::Graphics, "Cannot create DXCompiler instance");
|
||||
}
|
||||
|
||||
if (utils == nullptr)
|
||||
{
|
||||
Log(LogLevel::Error, LogCategory::Graphics, "Cannot create IDxcUtils instance");
|
||||
compiler->lpVtbl->Release(compiler);
|
||||
}
|
||||
|
||||
IDxcIncludeHandler* includeHandler;
|
||||
utils->lpVtbl->CreateDefaultIncludeHandler(utils, &includeHandler);
|
||||
if (includeHandler == nullptr)
|
||||
{
|
||||
compiler->lpVtbl->Release(compiler);
|
||||
utils->lpVtbl->Release(utils);
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
|
||||
auto* stream = IOFromFile(ConstString("bleeblou"), ConstString("w"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user