Fixing some includes problems
Using interrupt 3 instead of system pause to break on script end while debugging but not when running Added a .bat script to recompile all shaders.
This commit is contained in:
@@ -1,5 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <Core/Common/CoreTypes.h>
|
||||
#include <Juliet.h>
|
||||
|
||||
namespace Juliet
|
||||
{
|
||||
extern JULIET_API float RoundF(float value);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include <ShaderCompiler.h>
|
||||
|
||||
#include <Core/Common/CoreUtils.h>
|
||||
#include <Core/Logging/LogManager.h>
|
||||
#include <Core/Logging/LogTypes.h>
|
||||
#include <Core/Memory/Allocator.h>
|
||||
|
||||
@@ -51,8 +51,8 @@ int main(int argc, char* argv[])
|
||||
{
|
||||
IOClose(outStream);
|
||||
}
|
||||
// Pause here to not close the console window immediately on stop
|
||||
system("PAUSE");
|
||||
// Pause here to not close the console window immediately on stop while debugging
|
||||
__asm int 3;
|
||||
});
|
||||
|
||||
for (int idx = 1; idx < argc; ++idx)
|
||||
@@ -221,9 +221,5 @@ int main(int argc, char* argv[])
|
||||
case SourceLanguage::Invalid: Assert(false && "Source Language is invalid"); return 1;
|
||||
}
|
||||
|
||||
//
|
||||
// IOPrintf(stream, ":)");
|
||||
// IOPrintf(stream, "%d%s", 1234, "Hello World!");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
41
misc/recompile_shaders.bat
Normal file
41
misc/recompile_shaders.bat
Normal file
@@ -0,0 +1,41 @@
|
||||
@echo off
|
||||
setlocal enabledelayedexpansion
|
||||
|
||||
set TARGET=x64\Debug
|
||||
|
||||
REM Chemin relatif vers JulietShaderCompiler.exe
|
||||
set COMPILER_PATH=..\bin\%TARGET%\JulietShaderCompiler.exe
|
||||
echo Compiler Path: !COMPILER_PATH!
|
||||
|
||||
REM Dossier source contenant les fichiers .frag.hlsl et .vert.hlsl
|
||||
set SOURCE_DIR=..\Assets\source
|
||||
echo Source Dir: !SOURCE_DIR!
|
||||
|
||||
REM Dossier de sortie pour les fichiers compilés
|
||||
set OUTPUT_DIR=..\Assets\compiled
|
||||
echo Output Dir: !OUTPUT_DIR!
|
||||
|
||||
REM Créer le dossier de sortie s'il n'existe pas
|
||||
if not exist "%OUTPUT_DIR%" mkdir "%OUTPUT_DIR%"
|
||||
|
||||
REM Parcourir tous les fichiers .frag.hlsl et .vert.hlsl dans le dossier source
|
||||
for %%F in ("%SOURCE_DIR%\*.frag.hlsl" "%SOURCE_DIR%\*.vert.hlsl") do (
|
||||
REM Extraire le nom du fichier sans l'extension
|
||||
set "FILENAME=%%~nF"
|
||||
REM Extraire l'extension du fichier
|
||||
set "EXTENSION=%%~xF"
|
||||
REM Remplacer .frag.hlsl par frag et .vert.hlsl par vert
|
||||
if "%%~xF"==".frag.hlsl" (
|
||||
set "SHORT_EXTENSION=frag"
|
||||
) else if "%%~xF"==".vert.hlsl" (
|
||||
set "SHORT_EXTENSION=vert"
|
||||
)
|
||||
REM Construire la ligne de commande
|
||||
set "COMMAND=%COMPILER_PATH% %SOURCE_DIR%\!FILENAME!!EXTENSION! -o %OUTPUT_DIR%\!FILENAME!!SHORT_EXTENSION!.dxil"
|
||||
REM Afficher la ligne de commande pour le débogage
|
||||
echo !COMMAND!
|
||||
REM Appeler JulietShaderCompiler.exe avec les arguments spécifiés
|
||||
!COMMAND!
|
||||
)
|
||||
|
||||
endlocal
|
||||
Reference in New Issue
Block a user