Added one scratch, one engine and one game arena. Converted the game alloc to arena + the display stuff. WIP Made using Antigravity+gemini
213 B
213 B
trigger
| trigger |
|---|
| always_on |
No exceptions Use nodiscard auto is allowed but when its a pointer add the * and when reference adds the & Member variable are CamelCase Types are CamelCase Functions are CamelCase.