778 B
778 B
Juliet\include\Core\JulietInit
Source Files
- Header:
Juliet\include\Core\JulietInit.h
AI Description
The JulietInit.h header defines core initialization for the Juliet framework via a bit-flag enum and arena management parameters. It exposes public functions to initialize, configure game states, and cleanly shut down system components within the provided namespaces. This component serves as an essential bootstrap layer for setting up runtime environments like display and audio subsystems before application logic executes.
Symbols
Namespace Juliet
Classes, Structs & Unions
struct GameInitParams
Enums
enum class JulietInit_Flags
Functions & Methods
void JulietInit(JulietInit_Flags flags)void JulietShutdown()