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Juliet/Romeo/docs/Juliet_include_Graphics_GraphicsBuffer.md
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# Juliet\include\Graphics\GraphicsBuffer
## Source Files
- Header: `Juliet\include\Graphics\GraphicsBuffer.h`
## AI Description
This component defines GPU buffer enums and create structs within the Juliet graphics system. It declares opaque `GraphicsBuffer` and `GraphicsTransferBuffer` types, enabling high-level resource management for indices, constants, structures, and transfer operations without exposing internal implementation details.
## Symbols
### Namespace `Juliet`
#### Classes, Structs & Unions
- `struct BufferCreateInfo`
- `struct TransferBufferCreateInfo`
#### Enums
- `enum class BufferUsage`
- `enum class TransferBufferUsage`