Files
Juliet/Game/Data/StaticMesh.h
T
Patedam 5566f76a94 Cleaning game.cpp removing old test code.
Created static mesh entity
Created debug bar
2026-08-10 22:12:31 -04:00

10 lines
113 B
C

#pragma once
#include <Entity/Entity.h>
struct StaticMesh
{
DECLARE_ENTITY()
};
DEFINE_ENTITY(StaticMesh);