Files
Juliet/Juliet/include/Core/JulietInit.h
T

22 lines
330 B
C

#pragma once
enum class JulietInit_Flags : uint8
{
None = 0,
Display = 1 << 0,
Audio = 1 << 1,
Count = Audio,
All = 0xFb
};
struct Arena;
struct GameData
{
struct GameState* GameState;
Arena* ScratchArena;
};
void JulietInit(JulietInit_Flags flags);
void JulietShutdown();