507 B
507 B
Juliet\include\Graphics\Mesh
Source Files
- Header:
Juliet\include\Graphics\Mesh.h - Source:
Juliet\src\Graphics\Mesh.cpp
AI Description
The C++ Mesh component manages geometry data, defining vertex and index counts with offsets. It stores a transform matrix for spatial operations within the Juliet engine's memory arena architecture.
Symbols
Namespace Juliet
Classes, Structs & Unions
struct Mesh
Functions & Methods
Matrix Transform = Mesh::MatrixIdentity()