21 lines
653 B
Markdown
21 lines
653 B
Markdown
# Juliet\include\Graphics\GraphicsBuffer
|
|
|
|
## Source Files
|
|
- Header: `Juliet\include\Graphics\GraphicsBuffer.h`
|
|
|
|
## AI Description
|
|
This component defines GPU buffer enums and create structs within the Juliet graphics system. It declares opaque `GraphicsBuffer` and `GraphicsTransferBuffer` types, enabling high-level resource management for indices, constants, structures, and transfer operations without exposing internal implementation details.
|
|
|
|
## Symbols
|
|
|
|
### Namespace `Juliet`
|
|
|
|
#### Classes, Structs & Unions
|
|
- `struct BufferCreateInfo`
|
|
- `struct TransferBufferCreateInfo`
|
|
|
|
#### Enums
|
|
- `enum class BufferUsage`
|
|
- `enum class TransferBufferUsage`
|
|
|