16 lines
719 B
Markdown
16 lines
719 B
Markdown
# Juliet\include\Graphics\VertexData
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## Source Files
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- Header: `Juliet\include\Graphics\VertexData.h`
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## AI Description
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This C++ component defines a `Vertex` structure and an `Index` type for handling vertex data in graphics applications. The `Vertex` structure includes three arrays to store the position, normal, and color of each vertex, respectively. The `Index` type is defined as an unsigned 16-bit integer to represent indices into the vertex array. This component is part of a larger graphics library designed to facilitate efficient rendering of 3D models in applications such as video games or scientific visualization.
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## Symbols
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### Namespace `Juliet`
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#### Classes, Structs & Unions
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- `struct Vertex`
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