1.0 KiB
1.0 KiB
Juliet\include\Graphics\ImGuiRenderer
Source Files
- Header:
Juliet\include\Graphics\ImGuiRenderer.h - Source:
Juliet\src\Graphics\ImGuiRenderer.cpp
AI Description
The ImGuiRenderer component in the Juliet graphics library is designed to handle rendering of ImGui UI elements directly within a graphics pipeline. It initializes, manages, and renders ImGui windows and controls on the GPU using DirectX 12. The component includes functions for initializing, shutting down, starting a new frame, and rendering the ImGui content into a command list. It uses a set of buffers and transfer buffers to manage vertex and index data efficiently, ensuring smooth and responsive UI interactions.
Symbols
Namespace Juliet
Functions & Methods
extern bool ImGuiRenderer_Initialize(GraphicsDevice* device)extern void ImGuiRenderer_Shutdown(GraphicsDevice* device)extern void ImGuiRenderer_NewFrame()extern JULIET_API void ImGuiRenderer_Render(CommandList* cmdList, RenderPass* renderPass)