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Juliet/Romeo/docs/Juliet_include_Graphics_VertexData.md
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Juliet\include\Graphics\VertexData

Source Files

  • Header: Juliet\include\Graphics\VertexData.h

AI Description

This C++ component defines a Vertex structure and an Index type for handling vertex data in graphics applications. The Vertex structure includes three arrays to store the position, normal, and color of each vertex, respectively. The Index type is defined as an unsigned 16-bit integer to represent indices into the vertex array. This component is part of a larger graphics library designed to facilitate efficient rendering of 3D models in applications such as video games or scientific visualization.

Symbols

Namespace Juliet

Classes, Structs & Unions

  • struct Vertex