Files

99 lines
6.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Profile|x64">
<Configuration>Profile</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{767620a7-b286-e7a1-9f79-3e14ce9e5ab1}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<NMakeBuildCommandLine>cd $(SolutionDir) &amp; misc\build.bat Debug $(SolutionName)</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd $(SolutionDir) &amp; misc\build.bat -clean Debug $(SolutionName)</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cd $(SolutionDir) &amp; misc\build.bat -clean Debug $(SolutionName)</NMakeCleanCommandLine>
<NMakeOutput>$(SolutionDir)bin\x64-Debug\Romeo.exe</NMakeOutput>
<NMakeIncludeSearchPath>$(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)Game;$(SolutionDir)External\imgui;$(SolutionDir)External\imgui\backends;$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
<IncludePath>$(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)Game;$(SolutionDir)External\imgui;$(SolutionDir)External\imgui\backends;$(IncludePath)</IncludePath>
<NMakePreprocessorDefinitions>JULIET_WIN32;UNICODE;_UNICODE;WIN32_LEAN_AND_MEAN;_CRT_SECURE_NO_WARNINGS;DEBUG;JULIET_DEBUG;PROFILING_ENABLED;JULIET_ENABLE_IMGUI;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<AdditionalOptions>/std:c++20</AdditionalOptions>
<LanguageStandard>stdcpp20</LanguageStandard>
<LocalDebuggerWorkingDirectory>$(SolutionDir)bin\x64-Debug\</LocalDebuggerWorkingDirectory>
<IntDir>$(SolutionDir)Intermediate\x64-Debug\Romeo\</IntDir>
<OutDir>$(SolutionDir)bin\x64-Debug\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">
<NMakeBuildCommandLine>cd $(SolutionDir) &amp; misc\build.bat Profile $(SolutionName)</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd $(SolutionDir) &amp; misc\build.bat -clean Profile $(SolutionName)</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cd $(SolutionDir) &amp; misc\build.bat -clean Profile $(SolutionName)</NMakeCleanCommandLine>
<NMakeOutput>$(SolutionDir)bin\x64-Profile\Romeo.exe</NMakeOutput>
<NMakeIncludeSearchPath>$(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)Game;$(SolutionDir)External\imgui;$(SolutionDir)External\imgui\backends;$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
<IncludePath>$(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)Game;$(SolutionDir)External\imgui;$(SolutionDir)External\imgui\backends;$(IncludePath)</IncludePath>
<NMakePreprocessorDefinitions>JULIET_WIN32;UNICODE;_UNICODE;WIN32_LEAN_AND_MEAN;_CRT_SECURE_NO_WARNINGS;RELEASE;PROFILING_ENABLED;JULIET_ENABLE_IMGUI;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<AdditionalOptions>/std:c++20</AdditionalOptions>
<LanguageStandard>stdcpp20</LanguageStandard>
<LocalDebuggerWorkingDirectory>$(SolutionDir)bin\x64-Profile\</LocalDebuggerWorkingDirectory>
<IntDir>$(SolutionDir)Intermediate\x64-Profile\Romeo\</IntDir>
<OutDir>$(SolutionDir)bin\x64-Profile\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<NMakeBuildCommandLine>cd $(SolutionDir) &amp; misc\build.bat Release $(SolutionName)</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>cd $(SolutionDir) &amp; misc\build.bat -clean Release $(SolutionName)</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>cd $(SolutionDir) &amp; misc\build.bat -clean Release $(SolutionName)</NMakeCleanCommandLine>
<NMakeOutput>$(SolutionDir)bin\x64-Release\Romeo.exe</NMakeOutput>
<NMakeIncludeSearchPath>$(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)Game;$(SolutionDir)External\imgui;$(SolutionDir)External\imgui\backends;$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
<IncludePath>$(SolutionDir)Juliet\include;$(SolutionDir)Juliet\src;$(SolutionDir)Game;$(SolutionDir)External\imgui;$(SolutionDir)External\imgui\backends;$(IncludePath)</IncludePath>
<NMakePreprocessorDefinitions>JULIET_WIN32;UNICODE;_UNICODE;WIN32_LEAN_AND_MEAN;_CRT_SECURE_NO_WARNINGS;RELEASE;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<AdditionalOptions>/std:c++20</AdditionalOptions>
<LanguageStandard>stdcpp20</LanguageStandard>
<LocalDebuggerWorkingDirectory>$(SolutionDir)bin\x64-Release\</LocalDebuggerWorkingDirectory>
<IntDir>$(SolutionDir)Intermediate\x64-Release\Romeo\</IntDir>
<OutDir>$(SolutionDir)bin\x64-Release\</OutDir>
</PropertyGroup>
<ItemGroup>
<ClCompile Include="src\AiGenerator.cpp" />
<ClCompile Include="src\Database.cpp" />
<ClCompile Include="src\HttpClient.cpp" />
<ClCompile Include="src\JsonParser.cpp" />
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\MarkdownGenerator.cpp" />
<ClInclude Include="src\AiGenerator.h" />
<ClInclude Include="src\Database.h" />
<ClInclude Include="src\HttpClient.h" />
<ClInclude Include="src\JsonParser.h" />
<ClInclude Include="src\MarkdownGenerator.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>