|
|
3277624ec2
|
Support lighting using a graphics buffer that is kep open!
|
2026-02-23 19:24:57 -05:00 |
|
|
|
932c45d844
|
New skyboxrenderer + moved meshrenderer inside engine and out from main to clean that up
|
2026-02-22 17:16:21 -05:00 |
|
|
|
a781facd48
|
Factorized Push Data
|
2026-02-22 15:54:09 -05:00 |
|
|
|
a7947bfa17
|
Made MeshRenderer able to take a matrix transform for each mesh, and we are now able to draw 100 cubes.
Claude OPus helpes with implementation
|
2026-02-21 23:27:27 -05:00 |
|
|
|
891c404889
|
Added debug renderer + imgui renderer
All code made by gemini with some help
|
2026-01-20 22:46:10 -05:00 |
|
|
|
bfd042abbf
|
Added:
- Depth buffer
- Debug display basics
- Basic vector + matrix maths
Made partially with gemini + antigravity
|
2026-01-11 22:07:38 -05:00 |
|