POC for entities.

This commit is contained in:
2025-02-01 21:03:22 -05:00
parent 4c43cce133
commit fc5e09fab0
16 changed files with 254 additions and 32 deletions

View File

@@ -15,7 +15,7 @@
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{1bbc0b92-e4d8-4838-974b-439c5c501e82}</ProjectGuid>
<RootNamespace>Juliet</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
@@ -106,6 +106,7 @@
<ClInclude Include="include\Core\Application\IApplication.h" />
<ClInclude Include="include\Core\Common\CoreTypes.h" />
<ClInclude Include="include\Core\Common\CoreUtils.h" />
<ClInclude Include="include\Core\Common\CRC32.h" />
<ClInclude Include="include\Core\Common\EnumUtils.h" />
<ClInclude Include="include\Core\Common\NonCopyable.h" />
<ClInclude Include="include\Core\Common\NonMovable.h" />
@@ -131,6 +132,7 @@
<ClInclude Include="include\Core\Networking\TcpListener.h" />
<ClInclude Include="include\Core\Networking\TcpSocket.h" />
<ClInclude Include="include\Core\Thread\Thread.h" />
<ClInclude Include="include\Engine\Class.h" />
<ClInclude Include="include\Engine\Engine.h" />
<ClInclude Include="include\Graphics\Graphics.h" />
<ClInclude Include="include\Graphics\GraphicsConfig.h" />
@@ -149,6 +151,7 @@
<ClInclude Include="src\Core\HAL\Event\WindowEvent.h" />
<ClInclude Include="src\Core\Networking\SocketPlatformImpl.h" />
<ClInclude Include="src\Core\HAL\Win32.h" />
<ClInclude Include="src\Graphics\D3D12\DX12CommandBuffer.h" />
<ClInclude Include="src\Graphics\D3D12\DX12Includes.h" />
<ClInclude Include="src\Graphics\D3D12\DX12Utils.h" />
<ClInclude Include="src\Graphics\GraphicsDevice.h" />
@@ -228,6 +231,7 @@
<ClCompile Include="src\Core\Networking\TcpSocket.cpp" />
<ClCompile Include="src\Core\Networking\Win32\Win32SocketPlatformImpl.cpp" />
<ClCompile Include="src\Engine\Engine.cpp" />
<ClCompile Include="src\Graphics\D3D12\DX12CommandBuffer.cpp" />
<ClCompile Include="src\Graphics\D3D12\DX12GraphicsDevice.cpp" />
<ClCompile Include="src\Graphics\Graphics.cpp">
<RuntimeLibrary>MultiThreadedDebugDll</RuntimeLibrary>