Finished first version of shader compiler. HLSL -> DXIL.

Submitting vertex and frag shader needed to display a triangle.
This commit is contained in:
2025-03-08 22:36:15 -05:00
parent f9f292b6d6
commit da203c80f3
27 changed files with 837 additions and 173 deletions

View File

@@ -0,0 +1,4 @@
float4 main(float4 Color : TEXCOORD0) : SV_Target0
{
return Color;
}