Added first pass on swap chain. Still needs Render Target View and various stuff.

+ Reformat all files
This commit is contained in:
2025-02-09 22:19:17 -05:00
parent d5e09e28bf
commit d90a0bdf83
37 changed files with 944 additions and 636 deletions

View File

@@ -8,7 +8,7 @@ namespace Juliet
{
struct GraphicsDevice;
struct Window;
}
} // namespace Juliet
class Win32EditorApplication : public Juliet::IApplication
{
@@ -19,11 +19,11 @@ class Win32EditorApplication : public Juliet::IApplication
bool IsRunning() override;
private:
Juliet::Window* MainWindow = {};
Juliet::Window* MainWindow = {};
Juliet::GraphicsDevice* GraphicsDevice = {};
Juliet::DynamicLibrary* DynamicLibrary = {};
Juliet::DynamicLibrary* Game = {};
bool Running = false;
bool Running = false;
};
Win32EditorApplication& GetEditorApplication();