Added first pass on swap chain. Still needs Render Target View and various stuff.
+ Reformat all files
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@@ -1,8 +1,8 @@
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#pragma once
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#include <Juliet.h>
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#include <Core/Common/CoreTypes.h>
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#include <core/Common/NonNullPtr.h>
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#include <Juliet.h>
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namespace Juliet
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{
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@@ -10,7 +10,7 @@ namespace Juliet
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using WindowID = uint8;
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extern JULIET_API Window* CreatePlatformWindow(const char* title, uint16 width, uint16 height, int flags = 0 /* unused */);
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extern JULIET_API void DestroyPlatformWindow(NonNullPtr<Window> window);
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extern JULIET_API void DestroyPlatformWindow(NonNullPtr<Window> window);
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extern JULIET_API void ShowWindow(NonNullPtr<Window> window);
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extern JULIET_API void HideWindow(NonNullPtr<Window> window);
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