First iteration of dx12 command lists.
Doing nothing for now.
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@@ -71,6 +71,10 @@ void Win32EditorApplication::Update()
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// Draw here for now
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// 1) Acquire a Command Buffer
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CommandList* cmdList = AcquireCommandList(GraphicsDevice, QueueType::Graphics);
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// Submit Commands
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SubmitCommandLists(GraphicsDevice);
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}
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bool Win32EditorApplication::IsRunning()
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