Fixing some includes problems

Using interrupt 3 instead of system pause to break on script end while debugging but not when running
Added a .bat script to recompile all shaders.
This commit is contained in:
2025-03-15 21:43:20 -04:00
parent f4ba25bec1
commit 4e0aaa129f
4 changed files with 47 additions and 6 deletions

View File

@@ -51,8 +51,8 @@ int main(int argc, char* argv[])
{
IOClose(outStream);
}
// Pause here to not close the console window immediately on stop
system("PAUSE");
// Pause here to not close the console window immediately on stop while debugging
__asm int 3;
});
for (int idx = 1; idx < argc; ++idx)
@@ -221,9 +221,5 @@ int main(int argc, char* argv[])
case SourceLanguage::Invalid: Assert(false && "Source Language is invalid"); return 1;
}
//
// IOPrintf(stream, ":)");
// IOPrintf(stream, "%d%s", 1234, "Hello World!");
return 0;
}