Fixing some includes problems

Using interrupt 3 instead of system pause to break on script end while debugging but not when running
Added a .bat script to recompile all shaders.
This commit is contained in:
2025-03-15 21:43:20 -04:00
parent f4ba25bec1
commit 4e0aaa129f
4 changed files with 47 additions and 6 deletions

View File

@@ -1,5 +1,8 @@
#pragma once
#include <Core/Common/CoreTypes.h>
#include <Juliet.h>
namespace Juliet
{
extern JULIET_API float RoundF(float value);