Fixing some includes problems
Using interrupt 3 instead of system pause to break on script end while debugging but not when running Added a .bat script to recompile all shaders.
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@@ -1,5 +1,8 @@
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#pragma once
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#include <Core/Common/CoreTypes.h>
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#include <Juliet.h>
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namespace Juliet
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{
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extern JULIET_API float RoundF(float value);
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