Fastbuild all work for static linking
Need : Dll for game and lib to do hot reload Need : static for release only Way to compile only julietapp only shader app, only juliet.dll and game.dll
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@@ -18,7 +18,7 @@ namespace Game
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return Manager;
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}
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void RegisterEntity(EntityManager& manager, Entity* entity)
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void RegisterEntity(EntityManager& /*manager*/, Entity* entity)
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{
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entity->ID = EntityManager::ID++;
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}
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