Files
Juliet/Game/Entity/EntityManager.cpp
Patedam 1137466472 Fastbuild all work for static linking
Need : Dll for game and lib to do hot reload
Need : static for release only
Way to compile only julietapp only shader app, only juliet.dll and game.dll
2026-01-07 19:46:12 -05:00

26 lines
425 B
C++

#include <Entity/EntityManager.h>
#include <Entity/Entity.h>
namespace Game
{
namespace
{
EntityManager Manager;
}
EntityID EntityManager::ID = 0;
void InitEntityManager() {}
EntityManager& GetEntityManager()
{
return Manager;
}
void RegisterEntity(EntityManager& /*manager*/, Entity* entity)
{
entity->ID = EntityManager::ID++;
}
} // namespace Game