Graphics pipeline creation is working
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@@ -4,6 +4,7 @@
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#include <Core/HAL/Display/Display.h>
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#include <Core/HAL/DynLib/DynamicLibrary.h>
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#include <Core/HotReload/HotReload.h>
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#include <Graphics/GraphicsPipeline.h>
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namespace Juliet
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{
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@@ -20,9 +21,10 @@ class JulietApplication : public Juliet::IApplication
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bool IsRunning() override;
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private:
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Juliet::Window* MainWindow = {};
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Juliet::GraphicsDevice* GraphicsDevice = {};
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Juliet::HotReloadCode GameCode = {};
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Juliet::Window* MainWindow = {};
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Juliet::GraphicsDevice* GraphicsDevice = {};
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Juliet::HotReloadCode GameCode = {};
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Juliet::GraphicsPipeline* GraphicsPipeline = {};
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bool Running = false;
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};
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