217f1f99dd
Move scripts to docgen/, remove possess_flow.png
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- docgen/: generate.py, ue_parser.py, ue_markdown.py, ue_mcp_server.py
- .mcp.json: update server path to docgen/ue_mcp_server.py
- Update CLAUDE.md and README paths accordingly
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-02-27 08:26:47 -05:00
d44fabb4e4
Update CLAUDE.md to reflect MCP server and multi-directory input
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-02-27 08:20:55 -05:00
904277e9e5
Update README and CLAUDE.md
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README: replace placeholder with full project overview — usage,
skill setup (UE_DOCS_PATH/UE_ENGINE_ROOT env vars), sample files,
output format reference.
CLAUDE.md: drop "in development" (project is complete), add
.claude/skills/ue-api/ to the current state file list.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-02-24 06:57:16 -05:00
93ca33c36a
Add UnrealDocGenerator tool and UE API skill
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- ue_parser.py: position-based UE C++ header parser
- ue_markdown.py: compact agent-optimised Markdown renderer
- generate.py: two-pass CLI (parse-all → type index → render-all)
- samples/: representative UE headers (GeomUtils, AIController, GameplayTagsManager)
- .claude/skills/ue-api/: Claude Code skill for querying UE docs + source headers
- CLAUDE.md: architecture notes, usage, critical gotchas
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-02-24 06:55:05 -05:00