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Juliet/Assets
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Patedam a7947bfa17 Made MeshRenderer able to take a matrix transform for each mesh, and we are now able to draw 100 cubes.
Claude OPus helpes with implementation
2026-02-21 23:27:27 -05:00
..
compiled
Made MeshRenderer able to take a matrix transform for each mesh, and we are now able to draw 100 cubes.
2026-02-21 23:27:27 -05:00
source
Made MeshRenderer able to take a matrix transform for each mesh, and we are now able to draw 100 cubes.
2026-02-21 23:27:27 -05:00
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