232 lines
7.0 KiB
C
232 lines
7.0 KiB
C
#include <Core/Common/String.h>
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#include <Core/HAL/IO/IOStream.h>
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#include <Core/Logging/LogManager.h>
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#include <Core/Logging/LogTypes.h>
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#include <Core/Memory/Allocator.h>
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#include <Core/Memory/MemoryArena.h>
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#include <ShaderCompiler.h>
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internal void PrintHelp(void)
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{
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LogMessage(LogCategory_Tool, "Usage: JulietShaderCompiler.exe <input> [options]");
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LogMessage(LogCategory_Tool, "Required Parameters:");
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const int kColumnWidth = 32;
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LogMessage(LogCategory_Tool, " %-*s %s", kColumnWidth, "-o | --output <value>", "Output file.");
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}
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int main(int argc, char* argv[])
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{
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int exitCode = 0;
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String filename = { 0 };
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ByteBuffer fileData = { 0 };
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String outputFilename = { 0 };
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String entryPoint = WrapString("main");
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bool8 sourceLangDetected = false;
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SourceLanguage srcLanguage = SourceLanguage_Invalid;
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bool8 dstShaderFormatDetected = false;
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ShaderFormat dstShaderFormat = ShaderFormat_Invalid;
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bool8 shaderStageDetected = false;
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ShaderStage shaderStage = ShaderStage_Invalid;
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IOStream* outStream = NULL;
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Arena* arena = ArenaAllocate((ArenaParams){ .Name = "ShaderCompilerArena" });
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for (int idx = 1; idx < argc; ++idx)
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{
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String arg = WrapString(argv[idx]);
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if (CStr(arg)[0] == '-')
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{
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if (StringCompareCaseInsensitive(arg, ConstString("-h")) == 0 ||
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StringCompareCaseInsensitive(arg, ConstString("--help")) == 0)
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{
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PrintHelp();
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exitCode = 1;
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break;
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}
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if (StringCompareCaseInsensitive(arg, ConstString("-o")) == 0 ||
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StringCompareCaseInsensitive(arg, ConstString("--output")) == 0)
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{
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if (idx + 1 >= argc)
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{
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LogError(LogCategory_Tool, "%s requires an argument", argv[idx]);
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PrintHelp();
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exitCode = 1;
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break;
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}
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idx += 1;
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outputFilename = WrapString(argv[idx]);
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}
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}
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else if (!IsValidString(filename))
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{
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filename = arg;
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}
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else
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{
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LogError(LogCategory_Tool, "%s: Unknown parameter: %s", argv[0], CStr(arg));
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PrintHelp();
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exitCode = 1;
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break;
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}
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}
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if (exitCode == 0)
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{
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if (!IsValidString(filename))
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{
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LogError(LogCategory_Tool, "%s: missing input filename path", argv[0]);
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PrintHelp();
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exitCode = 1;
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}
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else if (!IsValidString(outputFilename))
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{
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LogError(LogCategory_Tool, "%s: missing output path", argv[0]);
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PrintHelp();
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exitCode = 1;
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}
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}
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if (exitCode == 0)
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{
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fileData = LoadFile(arena, filename);
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if (!IsValidByteBuffer(fileData))
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{
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LogError(LogCategory_Tool, "Invalid file: %s", CStr(filename));
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exitCode = 1;
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}
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}
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if (exitCode == 0)
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{
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if (!sourceLangDetected)
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{
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if (IsValidString(FindString(filename, WrapString("hlsl"))))
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{
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srcLanguage = SourceLanguage_HLSL;
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}
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StaticAssert(SourceLanguage_Count == 1, SourceLanguageCountCheck);
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}
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if (srcLanguage == SourceLanguage_Invalid)
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{
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LogError(LogCategory_Tool,
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"%s: Invalid source language. Please either have a valid file extension or use -s/--src", argv[0]);
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PrintHelp();
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exitCode = 1;
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}
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}
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if (exitCode == 0)
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{
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if (!dstShaderFormatDetected)
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{
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if (IsValidString(FindString(outputFilename, WrapString("dxil"))))
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{
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dstShaderFormat = ShaderFormat_DXIL;
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}
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StaticAssert(ShaderFormat_Count == 1, ShaderFormatCountCheck);
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if (dstShaderFormat == ShaderFormat_Invalid)
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{
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LogError(LogCategory_Tool,
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"%s: Invalid shader format. Please either have a valid file extension or use -d/--dest", argv[0]);
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PrintHelp();
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exitCode = 1;
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}
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}
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}
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if (exitCode == 0)
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{
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if (!shaderStageDetected)
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{
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if (IsValidString(FindString(filename, WrapString("vert"))))
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{
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shaderStage = ShaderStage_Vertex;
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}
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else if (IsValidString(FindString(filename, WrapString("frag"))))
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{
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shaderStage = ShaderStage_Fragment;
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}
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else if (IsValidString(FindString(filename, WrapString("comp"))))
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{
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shaderStage = ShaderStage_Compute;
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}
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StaticAssert(ShaderFormat_Count == 1, ShaderStageFormatCountCheck);
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if (shaderStage == ShaderStage_Invalid)
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{
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LogError(LogCategory_Tool, "%s: Invalid shader stage. Please include it in the filename", argv[0]);
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PrintHelp();
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exitCode = 1;
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}
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}
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}
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if (exitCode == 0)
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{
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outStream = IOFromFile(arena, outputFilename, WrapString("wb"));
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if (outStream == NULL)
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{
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LogError(LogCategory_Tool, "%s: Failed to open %s for writing", argv[0], CStr(outputFilename));
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exitCode = 1;
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}
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}
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if (exitCode == 0)
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{
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switch (srcLanguage)
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{
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case SourceLanguage_HLSL:
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{
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HLSLShaderInfo hlslInfo = { 0 };
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hlslInfo.ByteCodeBuffer = fileData;
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hlslInfo.EntryPoint = entryPoint;
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hlslInfo.Name = filename;
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hlslInfo.Stage = shaderStage;
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switch (dstShaderFormat)
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{
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case ShaderFormat_DXIL:
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{
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ByteBuffer compiledBuffer = CompileDXIL(&hlslInfo);
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if (!IsValidByteBuffer(compiledBuffer))
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{
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LogError(LogCategory_Tool, "Failed to compile DXBC from HLSL. Error: %s", "Unknown");
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}
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else
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{
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IOWrite(outStream, compiledBuffer);
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FreeByteBuffer(&compiledBuffer);
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}
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break;
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}
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default:
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{
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Assert(false && "Shader format is invalid");
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exitCode = 1;
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break;
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}
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}
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break;
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}
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default:
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{
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Assert(false && "Source Language is invalid");
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exitCode = 1;
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break;
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}
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}
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}
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if (outStream != NULL)
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{
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IOClose(outStream);
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}
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ArenaRelease(arena);
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return exitCode;
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}
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