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e14931b27bdeaef11b787b9ae9b441a8e5493b99
Juliet/Assets/source
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History
Patedam 5bc4375265 Added way to set global light from game.
+ Some clean up in the mesh renderer
2026-08-09 18:00:05 -04:00
..
Debug.frag.hlsl
Added:
2026-01-11 22:07:38 -05:00
Debug.vert.hlsl
New skyboxrenderer + moved meshrenderer inside engine and out from main to clean that up
2026-02-22 17:16:21 -05:00
ImGui.frag.hlsl
Added basic concept of Mesh
2026-02-15 17:44:48 -05:00
ImGui.vert.hlsl
Added basic concept of Mesh
2026-02-15 17:44:48 -05:00
RootConstants.hlsl
Added way to set global light from game.
2026-08-09 18:00:05 -04:00
Skybox.frag.hlsl
New skyboxrenderer + moved meshrenderer inside engine and out from main to clean that up
2026-02-22 17:16:21 -05:00
Skybox.vert.hlsl
New skyboxrenderer + moved meshrenderer inside engine and out from main to clean that up
2026-02-22 17:16:21 -05:00
SolidColor.frag.hlsl
Various debug to check lighting
2026-02-23 23:13:06 -05:00
Triangle.vert.hlsl
Added way to set global light from game.
2026-08-09 18:00:05 -04:00
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