Files
Juliet/JulietShaderCompiler/DXShaderCompiler/DXCompiler.h
Patedam da203c80f3 Finished first version of shader compiler. HLSL -> DXIL.
Submitting vertex and frag shader needed to display a triangle.
2025-03-08 22:36:15 -05:00

284 lines
8.3 KiB
C

#pragma once
/* Win32 Type Definitions */
using HRESULT = int;
using LPCVOID = const void*;
using SIZE_T = size_t;
using LPCSTR = const char*;
using UINT = unsigned int;
using ULONG = unsigned long;
using LPVOID = void*;
using REFIID = void*;
/* dxcompiler Type Definitions */
using BOOL = int;
using REFCLSID = void*;
using LPCWSTR = wchar_t*;
using IDxcBlobEncoding = void; /* hack, unused */
using IDxcBlobWide = void; /* hack, unused */
using IDxcIncludeHandler = void; /* hack, unused */
/* Unlike vkd3d-utils, libdxcompiler.so does not use msabi */
#if !defined(_WIN32)
#define __stdcall
#endif
/* Compiler Interface, _technically_ unofficial but it's MS C++, come on */
using DXC_OUT_KIND = enum DXC_OUT_KIND {
DXC_OUT_NONE = 0,
DXC_OUT_OBJECT = 1,
DXC_OUT_ERRORS = 2,
DXC_OUT_PDB = 3,
DXC_OUT_SHADER_HASH = 4,
DXC_OUT_DISASSEMBLY = 5,
DXC_OUT_HLSL = 6,
DXC_OUT_TEXT = 7,
DXC_OUT_REFLECTION = 8,
DXC_OUT_ROOT_SIGNATURE = 9,
DXC_OUT_EXTRA_OUTPUTS = 10,
DXC_OUT_REMARKS = 11,
DXC_OUT_TIME_REPORT = 12,
DXC_OUT_TIME_TRACE = 13,
DXC_OUT_LAST = DXC_OUT_TIME_TRACE,
DXC_OUT_NUM_ENUMS,
// DXC_OUT_FORCE_DWORD = 0xFFFFFFFF
};
#define DXC_CP_UTF8 65001
#define DXC_CP_UTF16 1200
#define DXC_CP_UTF32 12000
/* This is for binary, ANSI-text, or to tell the compiler to try autodetecting UTF using the BOM */
#define DXC_CP_ACP 0
using DxcBuffer = struct DxcBuffer
{
LPCVOID Ptr;
SIZE_T Size;
UINT Encoding;
};
/* *INDENT-OFF* */ // clang-format off
static uint8 IID_IDxcBlob[] = {
0x08, 0xFB, 0xA5, 0x8B,
0x95, 0x51,
0xE2, 0x40,
0xAC,
0x58,
0x0D,
0x98,
0x9C,
0x3A,
0x01,
0x02
};
using IDxcBlob = struct IDxcBlob;
using IDxcBlobVtbl = struct IDxcBlobVtbl
{
HRESULT(__stdcall *QueryInterface)(IDxcBlob *This, REFIID riid, void **ppvObject);
ULONG(__stdcall *AddRef)(IDxcBlob *This);
ULONG(__stdcall *Release)(IDxcBlob *This);
LPVOID(__stdcall *GetBufferPointer)(IDxcBlob *This);
SIZE_T(__stdcall *GetBufferSize)(IDxcBlob *This);
};
struct IDxcBlob
{
IDxcBlobVtbl *lpVtbl;
};
static uint8 IID_IDxcBlobUtf8[] = {
0xC9, 0x36, 0xA6, 0x3D,
0x71, 0xBA,
0x24, 0x40,
0xA3,
0x01,
0x30,
0xCB,
0xF1,
0x25,
0x30,
0x5B
};
using IDxcBlobUtf8 = struct IDxcBlobUtf8;
using IDxcBlobUtf8Vtbl = struct IDxcBlobUtf8Vtbl
{
HRESULT(__stdcall *QueryInterface)(IDxcBlobUtf8 *This, REFIID riid, void **ppvObject);
ULONG(__stdcall *AddRef)(IDxcBlobUtf8 *This);
ULONG(__stdcall *Release)(IDxcBlobUtf8 *This);
LPVOID(__stdcall *GetBufferPointer)(IDxcBlobUtf8 *This);
SIZE_T(__stdcall *GetBufferSize)(IDxcBlobUtf8 *This);
HRESULT(__stdcall *GetEncoding)(IDxcBlobUtf8 *This, BOOL *pKnown, uint32 *pCodePage);
LPCSTR(__stdcall *GetStringPointer)(IDxcBlobUtf8 *This);
SIZE_T(__stdcall *GetStringLength)(IDxcBlobUtf8 *This);
};
struct IDxcBlobUtf8
{
IDxcBlobUtf8Vtbl *lpVtbl;
};
static uint8 IID_IDxcResult[] = {
0xDA, 0x6C, 0x34, 0x58,
0xE7, 0xDD,
0x97, 0x44,
0x94,
0x61,
0x6F,
0x87,
0xAF,
0x5E,
0x06,
0x59
};
using IDxcResult = struct IDxcResult;
using IDxcResultVtbl = struct IDxcResultVtbl
{
HRESULT(__stdcall *QueryInterface)(IDxcResult *This, REFIID riid, void **ppvObject);
ULONG(__stdcall *AddRef)(IDxcResult *This);
ULONG(__stdcall *Release)(IDxcResult *This);
HRESULT(__stdcall *GetStatus)(IDxcResult *This, HRESULT *pStatus);
HRESULT(__stdcall *GetResult)(IDxcResult *This, IDxcBlob **ppResult);
HRESULT(__stdcall *GetErrorBuffer)(IDxcResult *This, IDxcBlobEncoding **ppErrors);
BOOL(__stdcall *HasOutput)(IDxcResult *This, DXC_OUT_KIND dxcOutKind);
HRESULT(__stdcall *GetOutput)(
IDxcResult *This,
DXC_OUT_KIND dxcOutKind,
REFIID iid,
void **ppvObject,
IDxcBlobWide **ppOutputName
);
uint32(__stdcall *GetNumOutputs)(IDxcResult *This);
DXC_OUT_KIND(__stdcall *GetOutputByIndex)(IDxcResult *This, uint32 Index);
DXC_OUT_KIND(__stdcall *PrimaryOutput)(IDxcResult *This);
};
struct IDxcResult
{
IDxcResultVtbl *lpVtbl;
};
static struct
{
uint32 Data1;
uint16 Data2;
uint16 Data3;
uint8 Data4[8];
} CLSID_DxcCompiler = {
.Data1 = 0x73e22d93,
.Data2 = 0xe6ce,
.Data3 = 0x47f3,
.Data4 = { 0xb5, 0xbf, 0xf0, 0x66, 0x4f, 0x39, 0xc1, 0xb0 }
};
static uint8 IID_IDxcCompiler3[] = {
0x87, 0x46, 0x8B, 0x22,
0x6A, 0x5A,
0x30, 0x47,
0x90,
0x0C,
0x97,
0x02,
0xB2,
0x20,
0x3F,
0x54
};
using IDxcCompiler3 = struct IDxcCompiler3;
using IDxcCompiler3Vtbl = struct IDxcCompiler3Vtbl
{
HRESULT(__stdcall *QueryInterface)(IDxcCompiler3 *This, REFIID riid, void **ppvObject);
ULONG(__stdcall *AddRef)(IDxcCompiler3 *This);
ULONG(__stdcall *Release)(IDxcCompiler3 *This);
HRESULT(__stdcall *Compile)(
IDxcCompiler3 *This,
const DxcBuffer *pSource,
LPCWSTR *pArguments,
uint32 argCount,
IDxcIncludeHandler *pIncludeHandler,
REFIID riid,
LPVOID *ppResult
);
HRESULT(__stdcall *Disassemble)(
IDxcCompiler3 *This,
const DxcBuffer *pObject,
REFIID riid,
LPVOID *ppResult
);
};
struct IDxcCompiler3
{
const IDxcCompiler3Vtbl *lpVtbl;
};
// We need all this DxcUtils garbage for DXC include dir support. Thanks Microsoft!
using IMalloc = struct IMalloc;
using IStream = struct IStream;
using DxcDefine = struct DxcDefine;
using IDxcCompilerArgs = struct IDxcCompilerArgs;
static struct
{
uint32 Data1;
uint16 Data2;
uint16 Data3;
uint8 Data4[8];
} CLSID_DxcUtils = {
.Data1 = 0x6245d6af,
.Data2 = 0x66e0,
.Data3 = 0x48fd,
.Data4 = {0x80, 0xb4, 0x4d, 0x27, 0x17, 0x96, 0x74, 0x8c}};
static uint8 IID_IDxcUtils[] = {
0xcb, 0xc4, 0x05, 0x46,
0x19, 0x20,
0x2a, 0x49,
0xad,
0xa4,
0x65,
0xf2,
0x0b,
0xb7,
0xd6,
0x7f
};
using IDxcUtilsVtbl = struct IDxcUtilsVtbl
{
HRESULT (__stdcall *QueryInterface)(void *pSelf, REFIID riid, void **ppvObject);
ULONG (__stdcall *AddRef)(void *pSelf);
ULONG (__stdcall *Release)(void *pSelf);
HRESULT (__stdcall *CreateBlobFromBlob)(void *pSelf, IDxcBlob *pBlob, UINT offset, UINT length, IDxcBlob **ppResult);
HRESULT (__stdcall *CreateBlobFromPinned)(void *pSelf, LPCVOID pData, UINT size, UINT codePage, IDxcBlobEncoding **pBlobEncoding);
HRESULT (__stdcall *MoveToBlob)(void *pSelf, LPCVOID pData, IMalloc *pIMalloc, UINT size, UINT codePage, IDxcBlobEncoding **pBlobEncoding);
HRESULT (__stdcall *CreateBlob)(void *pSelf, LPCVOID pData, UINT size, UINT codePage, IDxcBlobEncoding **pBlobEncoding);
HRESULT (__stdcall *LoadFile)(void *pSelf, LPCWSTR pFileName, UINT *pCodePage, IDxcBlobEncoding **pBlobEncoding);
HRESULT (__stdcall *CreateReadOnlyStreamFromBlob)(void *pSelf, IDxcBlob *pBlob, IStream **ppStream);
HRESULT (__stdcall *CreateDefaultIncludeHandler)(void *pSelf, IDxcIncludeHandler **ppResult);
HRESULT (__stdcall *GetBlobAsUtf8)(void *pSelf, IDxcBlob *pBlob, IDxcBlobUtf8 **pBlobEncoding);
HRESULT (__stdcall *GetBlobAsWide)(void *pSelf, IDxcBlob *pBlob, IDxcBlobWide **pBlobEncoding);
HRESULT (__stdcall *GetDxilContainerPart)(void *pSelf, const DxcBuffer *pShader, UINT DxcPart, void **ppPartData, UINT *pPartSizeInBytes);
HRESULT (__stdcall *CreateReflection)(void *pSelf, const DxcBuffer *pData, REFIID iid, void **ppvReflection);
HRESULT (__stdcall *BuildArguments)(void *pSelf, LPCWSTR pSourceName, LPCWSTR pEntryPoint, LPCWSTR pTargetProfile, LPCWSTR *pArguments, UINT argCount, const DxcDefine *pDefines, UINT defineCount, IDxcCompilerArgs **ppArgs);
HRESULT (__stdcall *GetPDBContents)(void *pSelf, IDxcBlob *pPDBBlob, IDxcBlob **ppHash, IDxcBlob **ppContainer);
};
using IDxcUtils = struct IDxcUtils;
struct IDxcUtils
{
const IDxcUtilsVtbl *lpVtbl;
};
/* *INDENT-ON* */ // clang-format on
/* DXCompiler */
#if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) || defined(SDL_PLATFORM_WINDOWS)
extern "C" HRESULT __stdcall DxcCreateInstance(REFCLSID rclsid, REFIID riid, LPVOID* ppv);
#else
extern "C" HRESULT DxcCreateInstance(REFCLSID rclsid, REFIID riid, LPVOID* ppv);
#endif