Files
Juliet/Juliet/include/Core/Thread/Thread.h
T
Patedam d1b7c5dbbe Adding scratch arena for main thread (and any thread in the future)
Added some function based on raddbg code for string conversion and more.
2026-08-16 18:06:46 -04:00

20 lines
343 B
C++

#pragma once
#include <Core/Common/String.h>
namespace Juliet
{
uint32 thread_id();
void set_thread_name(String name);
// TODO : Proper wait
inline void wait_ms(int milliseconds)
{
clock_t start_time = clock();
while (clock() < start_time + milliseconds)
{
}
}
} // namespace Juliet