Files
Juliet/Juliet/include/Core/Application/ApplicationManager.h
T
Patedam 1056301981 Fix some errors with meshrenderer moving to engine that gemini didnt have time to fix
Will have to resync how to load more meshes. Probably need a command to do it but for now not needed.
2026-02-22 17:47:46 -05:00

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#pragma once
#include <Core/Application/IApplication.h>
#include <Core/Common/CoreTypes.h>
#include <Juliet.h>
namespace Juliet
{
enum class JulietInit_Flags : uint8;
struct Arena;
extern JULIET_API void StartApplication(IApplication& app, JulietInit_Flags flags);
} // namespace Juliet