Files
Juliet/Juliet/include/Core/HAL/DynLib/DynamicLibrary.h
Patedam 051939f827 - Added basic filesystem method to get the base path of the app
- Added hot reload support of the game dll
- various changes and refactor
2025-02-23 20:37:44 -05:00

13 lines
402 B
C++

#pragma once
#include <Core/Common/NonNullPtr.h>
namespace Juliet
{
struct DynamicLibrary;
extern JULIET_API DynamicLibrary* LoadDynamicLibrary(const char* filename);
extern JULIET_API FunctionPtr LoadFunction(NonNullPtr<DynamicLibrary> lib, const char* functionName);
extern JULIET_API void UnloadDynamicLibrary(NonNullPtr<DynamicLibrary> lib);
} // namespace Juliet