Logo
Explore Help
Sign In
Patedam/Juliet
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
62e62849767c9de744c74766e23fc1f5ae1d8ec5
Juliet/Assets/source
T
History
Patedam ee20c903b2 improved the shader of mesh renderer to make the global lighting better
2026-08-09 18:04:46 -04:00
..
Debug.frag.hlsl
Added:
2026-01-11 22:07:38 -05:00
Debug.vert.hlsl
New skyboxrenderer + moved meshrenderer inside engine and out from main to clean that up
2026-02-22 17:16:21 -05:00
ImGui.frag.hlsl
Added basic concept of Mesh
2026-02-15 17:44:48 -05:00
ImGui.vert.hlsl
Added basic concept of Mesh
2026-02-15 17:44:48 -05:00
RootConstants.hlsl
Added way to set global light from game.
2026-08-09 18:00:05 -04:00
Skybox.frag.hlsl
New skyboxrenderer + moved meshrenderer inside engine and out from main to clean that up
2026-02-22 17:16:21 -05:00
Skybox.vert.hlsl
New skyboxrenderer + moved meshrenderer inside engine and out from main to clean that up
2026-02-22 17:16:21 -05:00
SolidColor.frag.hlsl
improved the shader of mesh renderer to make the global lighting better
2026-08-09 18:04:46 -04:00
Triangle.vert.hlsl
Added way to set global light from game.
2026-08-09 18:00:05 -04:00
Powered by Gitea Version: 1.27.3 Page: 51ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API