Logo
Explore Help
Sign In
Patedam/Juliet
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
5bc4375265b5eece93dd8b94639c2d19cbae2758
Juliet/Assets/source
T
History
Patedam 5bc4375265 Added way to set global light from game.
+ Some clean up in the mesh renderer
2026-08-09 18:00:05 -04:00
..
Debug.frag.hlsl
Added:
2026-01-11 22:07:38 -05:00
Debug.vert.hlsl
New skyboxrenderer + moved meshrenderer inside engine and out from main to clean that up
2026-02-22 17:16:21 -05:00
ImGui.frag.hlsl
Added basic concept of Mesh
2026-02-15 17:44:48 -05:00
ImGui.vert.hlsl
Added basic concept of Mesh
2026-02-15 17:44:48 -05:00
RootConstants.hlsl
Added way to set global light from game.
2026-08-09 18:00:05 -04:00
Skybox.frag.hlsl
New skyboxrenderer + moved meshrenderer inside engine and out from main to clean that up
2026-02-22 17:16:21 -05:00
Skybox.vert.hlsl
New skyboxrenderer + moved meshrenderer inside engine and out from main to clean that up
2026-02-22 17:16:21 -05:00
SolidColor.frag.hlsl
Various debug to check lighting
2026-02-23 23:13:06 -05:00
Triangle.vert.hlsl
Added way to set global light from game.
2026-08-09 18:00:05 -04:00
Powered by Gitea Version: 1.27.3 Page: 59ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API