Files
Juliet/Game/Entity/EntityManager.cpp
T

144 lines
4.4 KiB
C++

#include <Entity/EntityManager.h>
#include <Core/Common/EnumUtils.h>
#include <Core/Common/serialization.h>
#include <Data/World.h>
#include <Entity/Entity.h>
#include <Entity/entity_types.h>
#include <game.h>
#include <Graphics/MeshRenderer.h>
EntityID EntityManager::ID = 0;
void InitEntityManager(NonNullPtr<World> world)
{
EntityManager* newManager = ArenaPushStruct<EntityManager>(world->WorldArena);
world->EntityManager = newManager;
newManager->Entities.Create(world->WorldArena JULIET_DEBUG_PARAM("Entities"));
ArenaParams by_type_params{ .ReserveSize = Kilobytes(1),
.CommitSize = Kilobytes(1),
.Name = "" JULIET_DEBUG_ONLY(, .CanReserveMore = false) };
for (uint8 i = 0; i < ENTITY(Count); ++i)
{
by_type_params.Name = kEntity_type_names[i];
newManager->by_type[i].arena = ArenaAllocate(by_type_params);
newManager->by_type[i].array = nullptr;
}
}
void ShutdownEntityManager()
{
auto& manager = GetEntityManager();
for (typed_entity_array& type : manager.by_type)
{
ArenaRelease(type.arena);
}
manager.Entities.Destroy();
}
EntityManager& GetEntityManager()
{
NonNullPtr entityManager = GetGameState()->World->EntityManager;
return *entityManager;
}
EntityTemplate* RegisterEntity(EntityManager& manager, Entity* base, DerivedType entity)
{
base->ID = EntityManager::ID++;
base->derived = entity;
manager.Entities.PushBack(*base);
auto* ptr = (EntityTemplate*)ArenaPushSize(manager.by_type[base->derived_kind->kind].arena,
base->derived_kind->size_of, base->derived_kind->alignment,
false JULIET_DEBUG_PARAM(kEntity_type_names[base->derived_kind->kind]));
MemCopy(ptr, entity, base->derived_kind->size_of);
manager.by_type[base->derived_kind->kind].count += 1;
ptr->base = manager.Entities.Back();
if (manager.by_type[base->derived_kind->kind].array == nullptr)
{
manager.by_type[base->derived_kind->kind].array = ptr;
}
return ptr;
}
Entity* allocate_entity(EntityManager& manager, NonNullPtr<const Class> derived_type_class)
{
Assert(derived_type_class->kind < ENTITY(Count));
Assert(derived_type_class->size_of >= sizeof(EntityTemplate));
Assert(derived_type_class->alignment > 0);
Assert(derived_type_class->initialize_fct);
Entity base_template = {};
base_template.derived_kind = derived_type_class;
base_template.is_dirty = true;
manager.Entities.PushBack(base_template);
Entity* base_ptr = manager.Entities.Back();
Assert(base_ptr);
typed_entity_array& typed_array = manager.by_type[derived_type_class->kind];
Assert(typed_array.arena);
void* derived = ArenaPushSize(typed_array.arena, derived_type_class->size_of, derived_type_class->alignment,
false JULIET_DEBUG_PARAM(kEntity_type_names[derived_type_class->kind]));
Assert(derived);
derived_type_class->initialize_fct(derived);
auto* derived_template = (EntityTemplate*)derived;
base_ptr->derived = derived;
derived_template->base = base_ptr;
if (typed_array.array == nullptr)
{
typed_array.array = derived_template;
}
typed_array.count += 1;
return base_ptr;
}
void UpdateEntityManager(EntityManager& manager)
{
// Todo : inert by definition dont move, but this is for test
auto& by_type = manager.by_type[ENTITY(Inert)];
for (index_t i = 0; i < by_type.count; ++i)
{
Inert* inert = reinterpret_cast<Inert*>(by_type.array) + i;
if (inert->MeshInstance != indexMax)
{
SetMeshInstanceTransform(inert->MeshInstance,
MatrixTranslation(inert->base->position.x, inert->base->position.y,
inert->base->position.z));
}
}
}
Entity* deserialize_entity(Archive& ar, EntityManager& manager)
{
Assert(ar.loading);
String class_name;
SERIALIZE(ar, Class, class_name);
NonNullPtr<const Class> class_ptr = find_class_by_name(class_name);
NonNullPtr<Entity> entity_base = allocate_entity(manager, class_ptr);
serialize(ar, entity_base);
if (entity_base->ID >= EntityManager::ID)
{
EntityManager::ID = entity_base->ID + 1;
}
entity_base->is_dirty = false;
}