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3e7216f57d66d8e300628cb3db6ca9bc98fd644a
Juliet/Assets/source
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History
Patedam ee20c903b2 improved the shader of mesh renderer to make the global lighting better
2026-08-09 18:04:46 -04:00
..
Debug.frag.hlsl
Added:
2026-01-11 22:07:38 -05:00
Debug.vert.hlsl
New skyboxrenderer + moved meshrenderer inside engine and out from main to clean that up
2026-02-22 17:16:21 -05:00
ImGui.frag.hlsl
Added basic concept of Mesh
2026-02-15 17:44:48 -05:00
ImGui.vert.hlsl
Added basic concept of Mesh
2026-02-15 17:44:48 -05:00
RootConstants.hlsl
Added way to set global light from game.
2026-08-09 18:00:05 -04:00
Skybox.frag.hlsl
New skyboxrenderer + moved meshrenderer inside engine and out from main to clean that up
2026-02-22 17:16:21 -05:00
Skybox.vert.hlsl
New skyboxrenderer + moved meshrenderer inside engine and out from main to clean that up
2026-02-22 17:16:21 -05:00
SolidColor.frag.hlsl
improved the shader of mesh renderer to make the global lighting better
2026-08-09 18:04:46 -04:00
Triangle.vert.hlsl
Added way to set global light from game.
2026-08-09 18:00:05 -04:00
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