894 B
894 B
Juliet\include\Graphics\GraphicsConfig
Source Files
- Header:
Juliet\include\Graphics\GraphicsConfig.h
AI Description
This C++ component is designed to manage graphics configuration settings for a game or application. It includes an enumeration DriverType with two possible values: Any and DX12, which represent different types of graphics drivers. The GraphicsConfig struct contains two members: PreferredDriver, which specifies the preferred graphics driver, and EnableDebug, which indicates whether debug mode should be enabled for graphics operations. This configuration is essential for controlling how graphics are rendered in a game or application, allowing developers to optimize performance and troubleshoot issues effectively.
Symbols
Namespace Juliet
Classes, Structs & Unions
struct GraphicsConfig
Enums
enum class DriverType